
How many dudes does it take to beat up a gorilla? A thousand toddlers? A horse-sized duck? A GOD? Enter the Dude Ranch and find out in this roguelike dudebuilder where you recruit an army of dudes to fight ridiculous battles.
Most likely between $1.2M and $3.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | 89% | approximately $1.9M |
| Google Play | $9.99 | 86% | approximately $1.8M |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $7.49 on Steam · Ukraine (−50%). Compare 16 prices in 15 markets →
Reviews
Themes across 1464 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
So far i am really impressed with the game and it's functions. It's a chill Roguelike - Autobattler with great replayability, and interesting mechanics. However, I cannot accept that they incorrectly used "gooses" as the plural form of "goose." Other than that i don't have any major critiques of the game
healer overpower, and you can't play anything else without 4-5 heal related dude type in the same team which is broing. if you are randomly picking 1st dude in 2nd rounds hardest mode, you can't even pass lol. super unbalanced.
Got boring really fast. I really do want to like this game and think it could be pretty solid but a couple of things may be too ingrained for that to be possible. The most glaring being 100+ rounds per run, absolutely terrible idea to make each run so long...
很好玩很上头
I was wondering how many dudes. Now I know.
The concept is fun enough, though personally I think it lacks any meaningful decision-making or the depth required to make up for the lack of actual gameplay
There's unfortunately not much decision making in this game and each run is far too long for how long you autopilot runs (Around 30 minutes a run on 1.5 speed). There's a point very early in each run where you know you don't have the right combo of dudes or you do have the right combo and can just click artifacts with 0 thinking to beat the run. It's a funny presentation wrapped around very shallow gameplay decisions and unfortunately for a Rogue-like game that hurts it because you have to do the same gameplay loop over and over and it's just not interesting besides collecting Dudes you don't have yet.
Great silly game. Time burner
и снова всем привет, разработчик подарил мне ключик игры, за что спасибо отдельное, играл в игру еще до релиза, и поиграл по итогу на релизе, добротный авто-баттлер рогалик, если вы устали от долгих и мучительных игр, то вам точно сюда, купили, скачали, и стартанули кайфовать, а вот вам видосик релизной версии от меня - https://www.youtube.com/watch?v=jw8LPp78A7w
easy run easy fights still can't win with certain characters are literal trash need to use a good team already beat with and sub out 1 or 2 max to win with garbage characters