
How many dudes does it take to beat up a gorilla? A thousand toddlers? A horse-sized duck? A GOD? Enter the Dude Ranch and find out in this roguelike dudebuilder where you recruit an army of dudes to fight ridiculous battles.
Most likely between $1.2M and $3.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | 89% | approximately $1.9M |
| Google Play | $9.99 | 86% | approximately $1.8M |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $7.49 on Steam · Ukraine (−50%). Compare 16 prices in 15 markets →
Reviews
Themes across 1464 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
Dude, I like it
不赖
前面百来层能无伤速通的BD,到BOSS就暴毙,难度曲线太不合理。。
yeah this game is friggen sick
爽点是很爽,但是构建同质化,前期找奶,后期找输出,道具听牌,每个大关卡事件都没啥区别,希望可以加点随机要素,负面效果,路线的,现在路线很单一,5个大关卡就是颜色不一样
Love this its a game that you can just come back to over and over, my 1 wish is LEADERBOARDS we NEEEEED leaderboards please dev if you love Autochess (TFT, UNDERLORDS ECT) then i think this game will appeal to you easy to learn hard to master but i really would love a goal to aim at like whoever has more than round 120 as thats my current peak
Ever since I was young, I've been into indies/incremental. I enjoy playing indies as they feel more welcoming and less a cash grab. My review is based on my own experience of indies within the past couple years. Disclaimer: My review has been heavily impacted by one of the following contestant due to participating with me: https://steamcommunity.com/id/Shaminazes First of all, I want to start by saying that this game is quite excellently made. I've played the DEMO for many upon many of hours, which made me buy this game when it fully released. In-addition of playing HMD, I've also played Crashlands and Crashlands 2. I think that I like this game as I have nostalgic memories towards this developer their previous games in addition of loving this game so much due to it having hundreds of thousands of combinations that I can use. But every positive impact that has been made on the game also has it negative impact. The game has a repetitive gameplay. If you are looking for something unique, I wouldn't recommend it as it can get repetitive. After you've chosen your first 5 dudes, it'll basically be the same as every other run. The concept that makes it fun for me is that there are multiple tiers. Once I complete tier 1 with certain dudes, I can do tier 2 with the same dudes. I've always been into completing index and collection. I like the certain mechanics within this game such as; underground fights, investments, relics, training and so forth. If you happen and just happen to be able to invest every time it happens, you can round up approximately 50k bucks before the final boss which can make it a fun addition as you can get as far as possible with buying a lot of relics at once. Although I must say that it has been proven difficult (Credits for testing the difficulty to Shaminazes). Although I must say that he plays on the DEMO version which makes me speculate that there might be hidden factors in the coding which leads to it being hard. Eventually leading to them buying the whole game. (It sounds insane but he said and I quota: ''I suck but you suck more (wink)'. If any moderators happen to be reading, I am referring to the context of this game. For the 2nd last part of my review, I would love to include some certain ideas that could be added later on during the development. - Personally, I think that it would be reasonable to add some sort of function where you can eventually coop this game with a friend. (E.G: sharing money, (if multiple people; voting on which option to pick) - Duels: It would include a run where your 5 dude rosters goes against your friend or a stranger their 5 dude rosters to see who lasts the longest. Which could offer some rewards such as achievements for a certain amount of win, a ranking/leaderboard system to see who has won the most. A win streak which could slowly add bonuses upon stacking them. (E.G: 5 win streak makes you gain 10% cash bonus on each end of a round, and so forth) To conclude this review, I would like to give a special thanks to the following people inspiring me to become who I am right now: Kirito, Teun, Bram and Rockz. If you see this, thanks for everything that you've done.
Im deeply invested in 100%ing this game. I may even continue to play this after to unlock everything! Thinking about teams and combos even when im not playing!!!
Super addicting, easy to play, very fun to uncover all the dudes!!!
Even if you dont go past tier 1 you will get your moneys worth. A fantastic concept executed incredibly well and only has room to get better