
How many dudes does it take to beat up a gorilla? A thousand toddlers? A horse-sized duck? A GOD? Enter the Dude Ranch and find out in this roguelike dudebuilder where you recruit an army of dudes to fight ridiculous battles.
Most likely between $1.2M and $3.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | 89% | approximately $1.9M |
| Google Play | $9.99 | 86% | approximately $1.8M |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $7.49 on Steam · Ukraine (−50%). Compare 16 prices in 15 markets →
Reviews
Themes across 1464 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
好玩
Pretty Solid, Just wish you could fix settings during a run and could speed up battles even more
Amazing love it! Hoping last boss is Harambe!
More fun then I initially thought. Great fun at theory crafting builds and trying to push higher rounds hope they add more to the game.
Really Fun game, it's matching the hype perfectly
good good very good
เกมดี เกมที่ควรค่าแก่การเสียตัง และใช้สมองให้มากขึ้น เพื่อทำบิล แต่ใช้สมองน้อยลงก็ทำบิลได้เหมือนกัน
Absolute masterpiece. If you like roguelites, auto-battlers, or dudes, this is a 5 star game. I would give it 6 stars but it would erode the entire 1-5 star grading system. Collecting dudes? A very pleasant 5 stars.
dope
one of the best ruogelikes ive ever played. pros: the upgrades are all insanely balanced to the point where i really dont know what to take almost every single time. the dev kinda just did what he wanted so all the names are silly and fun to battle. actually a huge amount of stuff to do and discover, a ton of upgrades and builds. way more then in other games like sir we have an orc problem. very fun :) cons: runs take a pretty long time and the difference between the normal fights and the bossfights especially at the end of a run are a bit too big