
HOUSE CALL is a short 20 to 30-minute experience heavily inspired by Adobe Flash point-and-click games of the late 2000s, including THE HOUSE by Sinthai. Use your mouse to explore the environment, solve puzzles, and proceed through the house to find what lies within.
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About
On the other end, a voice. A hushed voice, desperate for help.
"Something is inside my house."
You speed out the door, get in your car, and drive to the address the voice gave to you.
HOUSE CALL is a short 20 to 30-minute experience heavily inspired by Adobe Flash point-and-click games of the late 2000s, including THE HOUSE by Sinthai.
Use your mouse to explore the environment, solve puzzles, and proceed through the house to find what lies within.
Genres
Stats
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I want to be clear straight away: this game almost got a thumbs down from me here, there really needs to be a neutral rating. None of the negatives that I'm about to mention were too awful, but they were noteworthy for me. Let's do the good news first... The positive: I really liked the atmosphere, there is actually a fairly creepy vibe. The setup at the beginning of the game does a pretty good job of building some tension. The game is very simple, only a handful of rooms to explore, and plays very simply as well, move the cursor and left click, that's it. A full playthrough doesn't take too long, especially once you've figured out how the game works. The negative: The entire game is essentially trying to figure out a randomly generated 4-digit code, and while three of the numbers are pretty straightforward to figure out, the last digit (O) was a little too weird for my taste, I had to look it up. Thanks forum posters ;) The thing that really ruined the experience for me was the ending. I'm not going to spoil anything, but it felt like the entire build-up was wasted on what I'd consider to be an almost joke/sh*tpost ending. I actually said "really?" out loud and unimpressed when the ending actually happened. It could have been SO much better, everything else up to that point was pretty good. If you have a half hour or so (potentially way less) to spare, and want a creepy, fairly easy point and click to play, you can do much worse.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great atmosphere, would love to see more like this although i think the monster looked a bit goofy
Perfect
Sympa pour une durée de 30 min
Jamais vu un jeu aussi rapide ! Niveau peur : bof.
I didn't find this challenging and it was not intricate enough as much as The House was. Don't expect much and it will deliver a few minutes of shallow gameplay.
C'est vraiment un bon jeu, dommage qu'il soit aussi court, mais il est gratuit ! J'attends avec impatience les prochains jeux !! Je recommande à 1000%
Short sweet point n click horror with heavy flash inspiration. ...try it, it is free afterall
nostálgico
scared the ever living ♥♥♥♥ out of me.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.