
Hotline Miami 2: Wrong Number is the brutal conclusion to the Hotline Miami saga, set against a backdrop of escalating violence and retribution over spilled blood in the original game.
Most likely between $14.8M and $41.9M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | 94% | approximately $24.6M |
| PlayStation | $14.99 | 86% | — |
| Xbox | $14.99 | 84% | — |
| GOG | $2.25 | 80% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $0.62 on GOG · Russia (−96%). Compare 31 prices in 15 markets →
Reviews
Themes across 2115 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
7/10 Hotline Miami 2 was a good time overall. The gameplay is still fast, brutal, and satisfying, and the soundtrack carries a lot of the experience. The story definitely confused me for a good portion of the game with all the different characters and timelines, but once things started coming together, I actually ended up liking where it went. Not as consistent as the first game, but still a solid sequel and definitely worth playing.
лучший альбом электронной музыки и даже стрелялка-убивалка в подарок
Oynadığım en iyi indie oyunlardan biri. oynanışın her chapter değişmesi, hikayesi, dünyası, karakterleri, zorluğu mükemmel yapılmış kesinlikle alınır
Very addicting
muy bueno
Игра о том, как глава русской мафии под интересные приколы разносит каких-то фанатов, фанатеющих по персонажу из первой части
Hotline Miami 2: Wrong Number is a fantastic sequel and a worthy conclusion to one of the most memorable indie series of the 2010s. It takes everything that made the first game so addictive and goes bigger: more characters, more weapons, more enemies, larger levels, more mechanics, and an even more ambitious story. The result is a longer and more varied experience that constantly pushes you to adapt your playstyle. The different characters are a particularly interesting addition. Each one brings unique abilities or restrictions that completely change the way you approach an encounter, forcing you to rethink the fast and brutal gameplay you're used to. The game is at its best when it gives you the freedom to improvise, react to enemy behavior, and turn a chaotic situation into a perfectly executed massacre. And, once again, the audiovisual presentation is incredible. The pixel art is more detailed, the animations are fantastic, and the soundtrack is absolutely phenomenal. With artists like Perturbator, Carpenter Brut, M|O|O|N and Jasper Byrne, the music is arguably one of the game's greatest strengths. The story is also much more ambitious than the first game, following multiple characters and timelines as the consequences of the original game's events unfold. It can be confusing at times, but the atmosphere and presentation make it a fascinating conclusion to the saga. Some levels are noticeably more open and gun-focused than in the first game, which can make certain encounters feel less fluid and more restrictive. But once you adapt to its design philosophy, there's an incredible amount of depth to discover. And if the campaign isn't enough, the Hard Mode and level editor provide even more reasons to come back. More ambitious, more brutal, more stylish, and absolutely unforgettable. A fantastic sequel and a must-play for fans of the original.
Хотлайн Покровськ: Вронг Посадка ꑭ
разраб умничка не сделал нормальные сейвы при аварийном выключении устройства 🌷🐈 слетел весь прогресс лмао
маямская мазня говном 2: неправильный номер