
KILL YOUR GOD. BECOME WORTHY. Horripilant is a chilling idle incremental dungeon crawl through the horrors of a forgotten underworld.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Sep 7 → 6/day in the week after.
About
Horripilant is a chilling incremental dungeon crawl through the horrors of a forgotten underworld. Combining idler, puzzle and autobattler elements, you'll fight, mine, and think your way through the depths of a forsaken dungeon. With each step you'll grow stronger, but beware; every boon has its burden.
You awaken. An old, battered knight, lost in the darkest corners of an abandoned dungeon, with no memory of how you got there. The stench of decay permeates the thick air. The walls seem to whisper your name.
A strange tree catches your eye. Barely a sprout, growing in defiance of the dark. The voice demands you hit it. A twig breaks off onto the ground. The first of many.
Distorted moans echo from an empty staircase. Beckoning you. You must go down. It is your purpose...
Encounter bizarre characters, solve cryptic puzzles, and survive the horrors that lurk in every shadow. Will you escape this living nightmare, or will it consume you?

Incrementally gain and collect materials.
Combat horrific foes over 1000 floors in the dungeon.
Solve puzzles and explore the depths of your camp.
Upgrade your gear to venture deeper.
Meet God
Become worthy
Repeat, adapt, and survive. The depths need you, and you, them.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.59−30% | 3Kreviews | 92% | — | $934K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 395 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
lo reocomiendo me asusto el HPTA
说实话解密有点牢,实际上很多是要推图才能解出来的,增量有点弱吧,其他倒是还好。
si
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 26 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Polish, Spanish - Latin America, Italian, Ukrainian +1 more
Hours played at review time, across 396 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm not really into incremental games, but I really enjoyed this one. Played it till the end and it took me about 16 hours without looking anything up. Click to get wood and stone. Explore a weird overworld and solve puzzles. And sit and watch your character mow through enemies in the dungeon.
Jogo otimo bem grind e mecanica legal...Mas nao tente usar auto clicker deus esta de OLHO e odeia GANANACIA.
Having completed the game, Horripilant is absolutely a fun time if you're just looking for a clicker game, and is 100% worth the price of admission. The game has two big faults in my eyes, those being the puzzle elements and the mid-game. On the puzzle elements, I may just be stupid at times, but tying some but not all of the puzzle pieces to the dungeon loop made it a lot harder to tell if I either wasn't 'getting' the puzzle, or if I had to progress the game further to complete it. On a similar note, the game's pacing hits a brick wall at high speed once you start getting into the latter half of the dungeon. Because the puzzle pieces you need are evenly spaced and the game's scaling is not, I spent a large percentage of the midgame slamming myself against the dungeon, collect as much prestige currency as I could, and repeat that several times until I eventually scale enough to get into the final area, with no real other gameplay occuring. I will concede both of these may just be 'Mad cuz bad'-esque points, and like I said, the game is fun, the final boss is an interesting twist on the gameplay without feeling completely out of left field, and the game does a good job of getting the atmosphere right, and of being a short 'enough' incremental game where it doesn't feel too bogged down by the grind, while still having enough nuance and other stuff going on (especially early on) that the progress you make feels tangible
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $108.8K | 358 | 59% | $7.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1M | 4.9K | 99% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $934K | 2.6K | 69% | $14.99 | |
| $933.8K | 944 | 78% | $24.99 | |
| $933.5K | 1.1K | 81% | $19.99 | |
| $933.4K | 2.6K | 90% | $9.99 | |
| $933.3K | 7.4K | 87% | $5.99 | |
| $933.1K | 2.7K | 84% | $12.34 |