
Hope's End is a free virtual arcade experience where you can add game cabinets to your collection as DLC or begin playing our wave defense game, The Psions, for free immediately. New games will continue to be added as we create them.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
I wasn’t really sure what to expect from this game when I originally saw it but it looked like it might scratch that wave defense itch I was having and for less than $5 I figured why not. Cons Initially the game didn’t feel nearly challenging enough (I chose normal and didn’t have any No Hope modifiers on yet) As mentioned above the art style is pretty basic Took me a few runs to understand the loop and feel that reward cycle kick in Single map (roadmap says additional map is coming so this might just be an Early Access thing) You can tell it is an indie team with the spell effects and animations Pros Very quickly felt like there were lots of unlocks and upgrades for me to chase Every run i felt like I got better but immediately knew how I could do better next time I found myself saying “one more run” a lot, which is exactly what I want from a game like this Val is just my type of humor, I may get sick of her after 100 runs but right now I still chuckle. (would like to see more variety in her lines though) Whenever I started feeling overpowered I just turn on a few more No Hopes and get wrecked again No serious bugs to deal with Price…one reason I love these indie games I can easily get 40+ hours out of this game so at this price it is well worth it to me
Fun game with a refreshing mix of wave defense and real time strategy. It took me a little bit to understand the balance of ability usage and static defense. Figuring out how abilities combo together was a game changer. The graphics may leave a little to be desired but they fade away when the game catches you. I chose easy to be on the safe side and found myself capped on energy and waiting for spawns. I got ambitious in the “No Hope” section and turned on *everything*. The mobs were zooming! With a little more adjusting I tuned for just the right level of challenge and progression. I still lose runs - but always make progress.
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 26 reviews with recorded playtime.
"Hope's End" is pretty nasty. The primary purpose of this product was not to be a game at all, instead, the developer was trying to build a store within a store, they wanted Hope's End to be a storefront for crappy little arcade games that you would have to buy off the developer (after you already bought the shop!!!!). However, nobody fell for it, and nobody liked the crappy tower defense demo they sold. So yeah the developer wanted you to pay $6 USD to buy a shop in which you could then buy crappy minigames. Jesus wept. What do you do in the game? Nothing, the developer added no extra games after their paid demo failed. The developers abandoned this 2 years and 1 month ago. It will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games. Visually, this has some fairly mediocre/dated looking graphics that will understandably be a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. On the important matter of pricing and value for gamers, there's a lot going on here with monetisation, so this really shouldn't be considered a truly free product because of that. There's no initial download price, but the developer was charging $6 USD for this virtual storefront without any products in it beyond the one demo game (which you now have to buy separately for $4... the grift never ends). Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. In terms of public reception, this failed. There's well over 130 million gamers on Steam. SteamDB showed the game peaked at less than 100 concurrent players, they couldn't even break three figures, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. It's important to note that, despite this being such a low quality product, there's a number of positive reviews that all appeared immediately after the game launched, from suspiciously inactive Steam accounts that have reviewed almost no other games apart from this. Take the review score of this game with a grain of salt. Since free games don't contribute to your game collector badge and other profile stuff, is this a worthwhile addition to your Steam library? Nope. This isn't worth downloading. I didn't pay money, but I still feel ripped off.
Игра 'Hope's End' – это настоящее погружение в мир, где каждый выбор имеет вес, а атмосфера пропитана тревогой и непредсказуемостью. Разработчики сумели создать по-настоящему захватывающую историю, которая держит в напряжении от начала до самого финала. Персонажи прописаны глубоко и многогранно, их мотивации понятны, а их судьбы вызывают искреннее сопереживание. Визуальный стиль игры – отдельное произведение искусства: мрачные, но детально проработанные локации и выразительные анимации создают неповторимое ощущение присутствия. Механики игры, хоть и не всегда очевидны, интуитивно вписываются в повествование, заставляя игрока постоянно думать и принимать непростые решения. Звуковое сопровождение усиливает эффект, добавляя саспенса и эмоций. 'Hope's End' – это не просто игра, это интерактивный опыт, который оставит след в душе.
Still early, but I did not like what I see so far. I dislike tower defense games where you have to scroll a lot, and this one puts you on a decent sized map with 3 entrances to defend right away, and I spent my first game scrolling around trying to figure out where to place towers, and you only get set tower positions, which usually sucks. Felt like you were more dependent on using powers than placing towers.
I wasn't really sure what to expect from this game when I saw it at first. But it looked like it might scratch that wave defense itch I was having, and for less that 5 bucks i figured why not!! I can easily get 80+ hours out of this game. So many ways to modify as your progress. I found myself saying only one more run before bed, then didn't get off! I highly recommend this game to those that love wave defense and rogue like experiences
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Who's Your Daddy?! | $10.6M | 31.9K | 80% | $9.99 |
| FIVE NIGHTS AT FREDDY'S: HELP WANTED | $8.9M | 13.1K | 96% | $29.99 |
| Witch It | $7.6M | 19.8K | 89% | $19.99 |
| ShellShock Live | $6.8M | 35.6K | 93% | $9.99 |
| EmergeNYC | $3.8M | 4.2K | 63% | $24.99 |
| OUTBRK | $3.6M | 3.4K | 82% | $34.99 |