Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Do you feel tired to the bone? Do you miss a good sleep? It’s time to lose control over your body like a ragdoll and flip-flip-flip to your bed! In Home Flip: Crazy Jump Master you should get ready to jump and fly through all the obstacles in your house to a bedroom. Watch out and don’t touch the floor! Explore rooms with different furniture like tables, chairs, bottles, shelves, freezers, lamps, and other obstacles that can get in your way to bed. Flip the ragdoll body over anything like doing a water bottle flip. Keep in mind one key rule when jumping at home – DON’T TOUCH THE FLOOR! Try not to fall to the ground and get to the bed safely! You don’t know how to do backflips? It’s super easy in this crazy jumping game! Tap your screen to jump and tap again to double flip! Flip through rooms like a jump master! <b>Why you’ll love this flipping game:</b> - Dozens of fun levels - Lots of jumping experience - Addictive flipping gameplay - Tons of obstacles to overcome - Easy controls - Bright graphics - Ragdoll physics Flipping at home has never been this fun before! Download Home Flip: Crazy Jump Master and let’s go playing!
Most likely between $24.9M and $397.6M. How we estimate →
Home Flip: Crazy Jump Master has grossed an estimated approximately $99.4M on Google Play.
About approximately $99.4M gross, most likely between approximately $24.9M and approximately $397.6M — roughly approximately $66.1M net to the developer after Google Play's cut. Low confidence. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $3.9B | 130M | 87% | Free | |
| approximately $2.2B | 9.8M | 81% | Free | |
| approximately $2B | 48.7M | 86% | Free | |
| approximately $1.7B | 32M | 89% | Free | |
| approximately $1.4B | 18.4M | 92% | Free | |
| approximately $1.4B | 13.7M | 78% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $100M | 138.7K | 84% | Free | |
| approximately $100.1M | 422.3K | 91% | Free | |
| approximately $100.1M | 368.2K | 92% | Free | |
| approximately $100.1M | 1.4M | 97% | Free | |
| approximately $100.2M | 670.4K | 84% | Free | |
| approximately $100.3M | 578.9K | 90% | Free |