
A treacherous dungeon, locked rooms on the Witch's path to freedom. Use magic energy to guide lost souls, perform the liberating ritual. Overcome dangerous obstacles. Fight tiny creatures in this dark precision platformer. Escape your doom, but remember: too much power is dangerous.
Modeled estimate, not a reported figure. How we estimate →
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About
Chained, the Witch awoke in the deep dark of the dungeon. The ritual is her only hope. Her prison is full of danger, she must move carefully and find her lost sisters. The souls of witches from the past remain behind, unable to escape this doom without help. The Witch must set them all free.
The Witch must guide the souls of her sisters to enchanted candles. In this final liberating moment, the sisters will use their remaining power to summon keys.
Magic gives the Witch much precision in controlling her movements. Use her special abilities to move through all the 40 locked rooms.
The dungeon has many traps. Some quite visible, some hidden. Some ferocious little creatures crawling out of the deepest darkest holes. The Witch must be careful with her movements, don't let any harm reach her.
Every performed ritual leaves behind some of the lost sister's power. The Witch might be closer to escaping, but she also gets closer to an uncontrolled and devious mind.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
全ステージクリアしました。相当面白いです。ピンボールでボールを燭台に当てるとゴールが出るので、そこに入るとクリアの面クリア型です。ステージごとにセーブされます。スライムの弾幕でこれは厳しいと思うのですが、安全地帯を考えたりしてると、クリアできます。禁じられてない1部のステージはスキップ出来ます。燭台に火がともった時は非常に嬉しいです。まだまだ遊びたいので、追加ステージがあるといいですね!
A super cool game his difficulty is cool and well balanced. I liked the look you can spend time in a good.
A great surprise! A cheap, challenging and very beautiful game! It is really fun to hit the fire at the right time and in the right position, in addition the stages were very well built, providing a good game play. I recommend!
O jogo está bugado, a tela fica preta e eu não consigo jogar, não sei se é problema do meu pc ou do jogo, porém acredito que não seja meu computador.
I loved the game! It quickly became quite challenging for me. The theme, the immersion and the polish of the game caught me. I'm really curious to know what will happen in the end with the cool little witch!
Awesome game! Beautiful pixel art with a mysterious atmosphere! the soundtrack helps you get in the mood, It's like playing tennis, but with witchcraft! if you like platform games and love pixel art, this is the perfect match for you!
I loved the game! Amazing pixel art 2D action platformer game. It is a challenging and beautiful game, perfect for those who like a good challenge. Recommended!
A charming and very challenging game! For those who like platform games on the hard level, this game is for you! I recommend!
Charming art, a challenging platformer and a neat little story all wrapped up in a game really worth the price. For those who like hard platform games, this one is really a good cheap option for you!
I wanted to like this game, since it looks neat and is from a genre I enjoy. But it just doesn't feel good to play and has so many little quirks which are pretty frustrating. Probably the complaint that kept popping up most, the little orbs that you have to get to the objective for the level don't behave in any kind of consistent manner. Most of the time they bounce off a surface, but sometimes they'll hit something and slide along it (at least for a bit) instead. The first time it happened I thought "Oh, maybe that's what that difference surface texture indicates" but nah. It might be intended to happen there, but it happens other places that have no visual tell. The other complaint is that they seems to have put in this bit of... impact to landing from jumps. I'm not sure if it's a deliberate design choice or just due to it being an unoptimized game, or what, but you don't seem to be able to smoothly jump, land, and go right into another jump. For a precision platformer, that feels awful.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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