
Discover a vast, haunted kingdom in Hollow Knight: Silksong! Explore, fight and survive as you ascend to the peak of a land ruled by silk and song.
Most likely between $86.6M and $245.2M. How we estimate →
Median error on 8 reported games ·
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 89% | approximately $144.3M |
| PlayStation | $19.99 | 93% | — |
| Xbox | $19.99 | 88% | — |
| GOG | $19.99 | 94% | — |
| Nintendo | $19.99 | — |
Reviews
Themes across 3640 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
I’m 35 hours into this game and I’ll probably finish it, but you shouldn’t. This game is hard. I mean very hard. The bosses all do double damage so you only get 3 hits until you get 2 mask upgrades. Then you get 4. Nearly every boss will summon minions or throw things at you or the screen will fill with environmental damage. The screen is always filled something that will damage you. The game also has gauntlets. You’ll walk into a room and you’ll get attacked by waves of enemies. The worst one had nine waves. With all of these, I never feel like I’m getting better at the game. I feel fortunate the boss didn’t spam some attack too much and I was lucky enough to continue the game. Exploration is great. The story is great. The game is beautiful. But if grinding bosses and gauntlets 10, 20, 30 times doesn’t sound like fun to you then skip the game.
适合上赶着当m的神秘游戏,虽然但是当m很爽()
its awesome, i hate it
很少打红温,冲着一代的情怀来玩,只感觉到制作组的恶意(365里路,伟大格洛),刻意增加难度以及不合理的设计不会让人觉得你很牛逼,就像是给别人讲课出题一样把下面的考生逼的骂人,只能显得制作的失败,缺点大到把优点掩盖住了,两个字,恶心。
对于空洞骑士这是一个合格的续作,如果你可以接受魂类游戏的话这就是好的作品。
This game is a peice of art team cherry put lots of hard work into good game all and all cant wait for the dlc
its silksong just get it
beautiful game with great art, music, gameplay, and more. Much harder than Hollow Knight for sure, but the fast pace movement and combat are so enjoyable.
傻逼游戏,除了跳跳乐,还是你妈的跳跳乐,看完攻略50小时才打通,傻逼陷阱,隐藏陷阱,隐藏椅子,椅子放陷阱,先要血少就直说,99%都是二伤,隐藏物品和道路恨不得藏个十万八千里,傻逼伟大的格洛中间365里路,加陷阱加小怪,到了地方打完连战来两波陷阱才出来,这是哪个傻逼想出来的,三个制作人死了妈了,能不能正常玩,你小时候是死了妈死了爸死了全家是吧,游戏简单点能死是吧,是人吗,DLC几年能出,7年磨一剑让玩看到了满满的来自制作者的厌恶,
高庭的无数波小怪连战给恶心坏了,特别是后面两个一起出的大锤哥。部分BOSS挑战前需要重复的跳跳乐,还得应付中间必须过的恶心小怪。送熏肉路程不仅要长时间跑大半个地图,时间还卡得特别死,碰撞1下基本就得重来。太多恶意刷小怪的位置,很多碰撞掉2血的设计,为了恶心而恶心。高庭从椅子一路跳跳乐,到了齿轮蜂的位置还要金属,往下又是无数波小怪连战,设计的真恶心!!!