
Hinedere Beat is a yuri-themed, pseudo 8-bit mixture between a quasi-cinematic platformer and kinetic novel. It tells a love story of cynical themes throughout the course of its dream-like scenarios, with many of those scenarios focusing on parkour-influenced, retro-styled platforming with minor stealth and puzzle elements.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hinedere Beat tem uma gameplay de plataforma muito gostosinha de se jogar, a historia do jogo é legal, mas infelizmente só tem em inglês, a musica é ok, é a arte é bonitinha.
Это очень хороший платформер. Лезвия и шипы не занимают собой 98% комнаты, не нужно делать прыжков веры. Все что от тебя нужно - не торопиться, и немного подумать. Ну и внимательность к окружению. Ну и сюжет здесь весьма интересен, он даже объясняем почему мы вдруг устроили паркур в городе!
The parkour gameplay was fun. The story on the other hand, how should I put this? Have you ever read through a visual novel where the whole thing feels like a diary of someone who's going through extreme depression? Yeah, this is that. Even the dialogue feels like a really bad visual novel. Also, is it me, or the two heroines look too damn similar? During a cutscene when they were making out, I honestly couldn't tell which one was which. No, they're not the same person that are split by personality or something like that a lot of psychological stuffs do. I thought that was the case too but the later part of the story confirms that's not the case. Literally the only way you can tell them apart is that one always has that "look at me how indifferent I am about everything" look while the other one is keep switching between coy smirk and quizzical look. Still a very marginal thumbs up for me because I still thought the gameplay was alright and parkour + yuri is a rare combination. That story though, hoo boy. Make sure you have a lot of tolerance for dumb teen angst.
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Trends
Modeled estimate over time.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.