
A visual novel game following a young man who wakes up in the body of another student... Learning his friends may not be living the perfect lives he thought they were.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
good story
6/10 I enjoyed the nudes but won't recommend this!
An emotional romantic story where you discover what the girls, that the MC see as perfect, are really going through by temporarly possessing them in a restricted manner while the MC is [spoiler]in a coma[/spoiler].
Highschool Possession is a supernatural-themed visual novel developed and published by Dharker Studios. Set within a typical high school environment but infused with a strange paranormal twist, the game tells a story about identity, empathy, and the hidden struggles people face behind their public image. Like many visual novels, the experience focuses primarily on reading dialogue, making occasional narrative choices, and exploring branching story paths that lead to different endings. However, the game distinguishes itself through its unusual premise: the protagonist gains the mysterious ability to inhabit the bodies of two female classmates, allowing him to experience their lives firsthand. The story follows an ordinary high school student whose life suddenly changes when he begins waking up in the bodies of two girls from his school—Akiko and Kasumi. Both girls are well known among their classmates, admired for their personalities and outward confidence. From the protagonist’s perspective, this unexpected situation initially seems almost unbelievable, as he suddenly finds himself living the lives of people he once observed only from a distance. However, the novelty of the experience quickly fades as he realizes that inhabiting someone else’s life brings unexpected complications and emotional challenges. As the protagonist navigates the daily routines of these two characters, he gradually learns that their seemingly perfect lives hide deeper personal difficulties. Akiko, who appears confident and successful on the surface, struggles with the pressure of expectations placed on her by family, teachers, and classmates. Her reputation as a model student has created a burden that forces her to constantly meet the standards others expect of her. Meanwhile, Kasumi presents a very different personality. She is quieter and more reserved, often keeping her thoughts to herself while facing her own insecurities and personal struggles. By stepping into their lives, the protagonist begins to see the emotional complexities that were invisible from the outside. The body-swapping premise becomes the central narrative device of the story. Rather than simply observing these characters, the protagonist experiences their lives directly—interacting with their friends, dealing with their responsibilities, and confronting the problems they face on a daily basis. This unusual perspective allows the story to explore themes of empathy and understanding. Through these experiences, the protagonist begins to realize how little he truly knew about the people he once admired from afar. Gameplay follows the familiar format of a traditional visual novel. Players progress through the story by reading dialogue and narration while viewing illustrated scenes that depict the characters and settings. At certain points in the narrative, players are asked to make choices that influence how the protagonist reacts to various situations. These decisions affect how the story develops and determine which ending the player eventually reaches. Because multiple outcomes are possible, players can replay the game to explore different narrative paths and see how alternative choices influence the characters’ futures. The branching narrative system adds some replay value to the experience. Each set of choices shapes how the protagonist handles the challenges he faces while inhabiting the lives of Akiko and Kasumi. Some decisions may help strengthen relationships or resolve emotional conflicts, while others may lead to less satisfying outcomes. These variations encourage players to experiment with different dialogue options in order to uncover every possible conclusion. The characters themselves play a significant role in maintaining the game’s emotional appeal. Akiko and Kasumi are written with distinct personalities and personal struggles that gradually unfold throughout the story. Their differences in temperament and life experiences create contrasting narrative routes that explore different emotional themes. Through conversations and key story moments, players gain insight into their motivations, fears, and personal goals. These character-driven elements help transform the body-swapping premise into something more meaningful than a simple supernatural gimmick. Visually, Highschool Possession adopts an anime-inspired art style that is typical of many indie visual novels. Character portraits appear beside the dialogue boxes and feature various expressions that change depending on the tone of each scene. These expressions help convey the emotions of the characters and bring their personalities to life during conversations. The backgrounds depict familiar high school environments such as classrooms, hallways, and outdoor spaces, helping establish the setting for the story. In addition to the standard character portraits, the game includes several CG illustrations that appear during key moments in the narrative. These special images highlight important emotional scenes and serve as visual rewards for progressing through different story routes. Players can unlock these images as they advance through the narrative and later revisit them in a gallery, providing an additional incentive for exploring every ending. The sound design in the game is relatively simple but effective. Background music accompanies most scenes, helping create an atmosphere that reflects the emotional tone of the story. Softer tracks play during quieter moments of character interaction, while slightly more dramatic pieces appear during tense or emotional scenes. The audio elements remain understated so that they support the narrative without distracting from the dialogue. One of the game’s most interesting strengths lies in its central concept. By allowing the protagonist to experience the lives of others directly, the story highlights how easily people can misunderstand those around them. The body-swapping mechanic becomes a narrative tool for exploring empathy, showing how different life circumstances can shape someone’s behavior and personality. As the protagonist learns more about Akiko and Kasumi, he begins to reconsider his previous assumptions about them. Despite this interesting premise, the game’s relatively short length limits how deeply the story can explore its themes. A full playthrough can be completed in a fairly short amount of time, and some character developments occur quickly as a result. Players who enjoy longer visual novels with extensive world-building and complex storylines may find the narrative somewhat brief. Additionally, the gameplay itself remains minimal, consisting primarily of reading text and selecting dialogue options. While this structure is typical for the genre, it may feel limited for players who prefer more interactive gameplay mechanics. The experience is best approached as a story-driven visual novel rather than a traditional game with complex systems. Even with these limitations, Highschool Possession manages to deliver an engaging narrative centered on perspective and personal discovery. Its supernatural premise adds intrigue to an otherwise everyday school setting, while the character-focused storytelling gives emotional weight to the protagonist’s unusual experiences. The branching endings provide enough variation to encourage multiple playthroughs for players interested in seeing every outcome. Ultimately, Highschool Possession offers a compact but intriguing visual novel experience that explores how understanding another person’s life can change one’s perspective. While the game’s scope is modest and its gameplay remains simple, its narrative concept and character-driven storytelling make it an interesting entry in Dharker Studios’ catalog of visual novels. Players who enjoy short supernatural romance stories with anime-inspired visuals will likely find it a worthwhile experience. Rating: 6/10
we need chinese, we need chinese, we need chinese. 我们需要中文,没有中文先差评。202211上,t a o宝,本平台,本平台充值折扣掉卡,indie gala,fanatical,humble,它处自定义包入的本体约2元。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。爱人如己,目前就这,看以后追评。
Hardly any story and don't like the art form, got it in a bundle.
big UwU energy :3 had many nuzzles with cute anime gurls with big anime tiddies rawr xD
It's a sweet story, though the plot is highly predictable.
сюжет іноді буває цікавим, але забагато читанини надто мало інтерактиву навіть для жанру
A sweet VN, About young hearts, young problems and love. I liked this story very much and had some tears in my eys, more then ones. Good game DEV. I give 7 campfires.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Perils of Man | $34.1K | 180 | 78% | $9.99 |
| Roadside Assistance Simulator | $34.1K | 90 | 50% | $9.99 |
| Road Food Simulator | $34.1K | 69 | 61% | $12.99 |
| Gloom: Digital Edition | $34.1K | 186 | 35% | $6.99 |
| Deep Among the Swarm | $34.1K | 141 | 87% | $8.99 |
| Messy Up | $34.1K | 292 | 86% | $3.99 |