
HexPunk is a co-op, third-person shooter with an emphasis on stylish and fast-paced combat.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
In a town devastated by ManaCore, there’s a reactor left running out of control, summoning creatures from worlds beyond. You play as one of two punks on a mission to shut down the reactor, bringing peace to the area and sticking it to ManaCore.

Rapid Fire: Shots that deal poison damage in quick succession.
Vortex: Summon a sphere that clumps enemies together.
Acid Bomb: Rain down acid from above with a massive bomb.

Spread Fire: Shots that cover a wide range and deal massive damage up close.
Thunder Strike: Paralyzes enemies by striking them with electricity.
Lightning Strike: Fly up into the air and come crashing down with lightning.
You can play with a friend by going to the multiplayer menu and either creating a lobby or joining an existing lobby.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Can’t believe this is free! The art and modeling look amazing, like something from a paid game. It’s only a few minutes long, but super polished and totally worth checking out.
Gotta be bots reviewing this game because this is HOT GARBAGE The game is locked to 62 FPS, it doesn't even run very well either which is insane for a game that looks like this. It's extremely barebones and basic. I feel like this could be done better on ROBLOX by a child.
Magics roar, monsters fall. Twenty minutes, pure chaos— Still better than work. for a free 3rd person shooter, it offers polished gameplay experience. Props to the visual design for delivering an immersive environment.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
AMAZING visuals and smooth gameplay! The character abilities are creative, and the effects really pop! Solo mode has just the right amount of challenge to keep things on edge with every wave. For a free third-person shooter thats a few minutes long, it's a standout. A lot of effort went into this, and it shows!
⠀
Very stylish and smooth game-play. Balancing isn't too difficult for one player to complete solo but challenging enough that the co-op element benefits greatly. Also, Faraday who? HEMLOCK IS ON TOP
[b]HeXpunk Is the co-op madness we needed.[/b] Amazing work for a 15 week student project! Fun indie shooter from an up-and-coming group of game devs. Enjoyed playing both characters on solo. Also, played co-op with my kids. Was a cool way to introduce them to PC gaming. Difficulty was such that they were eventually able to win, but it wasn't a walk in the park. Super beautiful aesthetic and tight gameplay with satisfying abilities. The team behind this clearly put a lot of work into this game, and it shows!
HexPunk, stil sahibi ve hızlı tempolu dövüşlere odaklanan, kooperatif, üçüncü şahıs nişancı oyunudur.
HeXpunk was created by a group of game development students in the span of roughly 4 months. The game is free-to-play and has an online co-op feature. With that in mind, this is my review: A simple and fun game for picking up and spending a few minutes for a quick bout of avoiding enemies and demolishing waves of them with satisfying abilities. I had the pleasure of play testing the game once during early stages of development. The game has improved significantly since that point. If the goal of the game was to create a fun re-playable game with lots of potential, they have succeeded. The art style is superb, and considering the time-frame of development, having two unique abilities per character as well as two unique enemies is a nice showcase of repeatable game play as well as ignites my imagination of what additional features, mechanics, enemies, and abilities would be awesome for this game if there was more development time (and funding, ha-ha). Yes, there's some optimisation issues if your PC can't handle the specs, but overall, I'd say this is an excellent example of a polished vertical slice of a game that demonstrates the potential in idea and execution. Paired with the gallery feature, this game is a great little portfolio showcase of what could be accomplished with a small team in a small amount of time.
Онлайна нет, геймплей нудный
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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