No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Hexa Away is an addictive puzzle game! It's also a brain-training game. Move the Hexa pieces by tapping them and get them out. However, in addition to just moving them, you'll need to manipulate gimmicks and use your brain to skillfully move the Hexa pieces on larger stages. Please experience this fun puzzle game for yourself.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Prices
The United States storefront in every case, so this compares stores and not countries.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
Hexa Away is an addictive puzzle game! It's also a brain-training game. Move the Hexa pieces by tapping them and get them out. However, in addition to just moving them, you'll need to manipulate gimmicks and use your brain to skillfully move the Hexa pieces on larger stages. Please experience this fun puzzle game for yourself.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 331.8Kratings | 92% | — | not modelled |
| Free | 213.1Kratings | 87% |
Reviews
Themes across 376 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Frustrating Too many ads and they lock up and you have to restart the game.
Scam…if you pay for the ad-free version, it stops working. I paid for the ad free version and the app is no longer working. I have the latest version and my iPad has the latest iOS. Refund my money this is absurd.
Love it Very soothing
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
| — |
| $10.2M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
positive critical· bar length = how often the theme comes up
I wish I could set a level I just want easy mode but that’s not an option
Freezing ads One too many spoiled games from frozen ads made me delete the game. Don’t bother.
Let’s Watch Ads! The game is fun…if you can actually play it. You will spend 90% of your time watching ads. Eventually, the number and length of the ads made me so anxious I had to stop playing.
The Ads are way excessive and burn battery The game is fun and challenging. That said, the ads between every damn level is excessive, and the ones that force interaction tick me off.
Good but…repetitive, expensive and LONG ads It has challenging puzzles, but after a while you realize you keep doing the same puzzles over and over. Plus it’s expensive. Even if you pay for no ads, you still have to watch ads when you run out of moves. And the ads are SO LONG!!! Or you can purchase more moves/tools. It’s very expensive. But free versions are not challenging and you can’t save your progress so you have to start over each time.
Meh Game is fun but it pulls a lot of data and it does not work if you’re not on Wi-Fi 🫤
Fun but they build levels that REQUIRE power ups I liked the game, played past 100 levels but will be deleting after finding levels where the puzzle was made to run out of playable moves requiring you to use power ups to finish. Power ups equal money. No, thank you. It’s bad enough I have to watch a million ads but I refuse to play a game that traps me into purchasing extras. Sure you can earn some but not enough if they are going to require it for most levels past level 100. Instant delete for me. For example, they make an arrow that points directly at a rotating button (you can’t pass those) I got down to every move until no more move were possibles until I used a power to blow up that arrow.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3B | 5.5M | 97% | Free | |
| $630.9M | 2.4M | 92% | Free | |
| $564.9M | 6.7M | 92% | Free | |
| $477.3M | 1.8M | 90% | Free | |
| $444.5M | 10.8M | 93% | Free | |
| $442.5M | 975.9K | 94% | Free |