
Hero Siege is a fast paced Pixel Art ARPG featuring an expansive roster of unique classes, deep build experimentation, and a player driven economy.
Most likely between $4.6M and $13M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $7.99 | 67% | approximately $7.6M |
| PlayStation | $19.99 | 79% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $3.79 on Steam · Russia (−53%). Compare 16 prices in 15 markets →
Reviews
Themes across 1754 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Удивительный пример того, как игра становится хуже год от года. Убрать локальный кооп, срезать инвентарь - у разрабов от жадности в конец мозги поплыли. Иди-ка вы на йух с такой политикой. Жалею, что когда-то потратил на это деньги.
The community is toxic and uninviting, asking for help gets you ignored or shamed. I'm still going to play this game because I enjoy it but its hard to say I would recommend such an uninviting game to others. The community assumes you're always just as knowledgeable and capable as them asking for help gets you told to just read the compendium of knowledge in the game and find the answer yourself, when it would have took less time to just tell me what I'm looking for. The devs themselves I feel help incite this problem I took one look at the discord and noped right back out of there the devs are allowing and fueling the fire of this toxic community through allowing and encouraging the behavior seen in general chat.
Owners a weirdo and donates all proceeds from the game to ANTIFA. Uninstalled immediately.
One patch your build works, then you go to sleep and your build doesn't work anymore. Thanks for wasting my time
прикольная игра жаль что большинство интересных классов закрыто за платными паками, и кооп к сожалению в странном состоянии, но играть всё равно интересно
Gotta say this game is very lackluster, devs seem hostile and out of touch. every character is pretty much a reskin and theres literally 0 mob diversity, played it through every part of the game which is a 3/10 grind, it's lacking purpose for sure - that being said, there's also next to no indicators on how to proceed in quests of transparency of progress/late game bossing, most has to be done through a 3rd party site. All in all a very lazy game made by very lazy finns it seems
Devs will announce no mid-league nerfs and then proceed to nerf a class that you have to pay money for by over 50%.
뜨거운물 퀘스트 완료를 하는데 자꾸 튕기노.....하 인디겜 수준 ;
game is fun grindy game but If you have multiple monitors the game is straight dog water because your mouse courser is not locked to the game window in neither full screen or windowed full. often causing deaths because clicking outside the screen will minimize the game. This game for how long its been out shouldn't have so many obvious bugs. -loot filter basically not working vs certain mods and resetting log in. -certain Gems literally not dropping at all -the trade filters weirdly bugging out forcing you to reset to start over. things things should be looked into and fix sooner than later. good game but holy these bugs in this game make me feel like I'm stubbing my toe every time it happens and they happen constantly.
A lot of lag and overload, which I don't get even in higher-spec games. It is Pay-to-Win (P2W); you have to pay for the OP (overpowered) classes because they nerf the free ones. Cross-platform purchases don't carry over: if you buy a class on PC, you have to buy it again on mobile, even when using the same account. Poor balancing: the whole season revolves around just 1 or 2 meta classes, while all the others are completely useless.