
The Galaxy’s Last Line of Offence. Enlist in the Helldivers and join the fight for freedom across a hostile galaxy in a fast, frantic, and ferocious third-person shooter.
Most likely between $370.1M and $1B. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 76% | approximately $616.8M |
| PlayStation | $39.99 | 88% | #25 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $26.66 on Steam · Ukraine (−33%). Compare 15 prices in 14 markets →
Reviews
Themes across 3734 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is peak democracy, hell yeah game 10/10
Helldivers 2 is a multiplayer based first person extraction shooter that relies heavily on tactical options instead of run and gun gameplay. I think it is a good game, but it was not able to captivate me due to a lack of immersiveness. But I don't play a lot of shooter games. The progression system seems way too grindy for the fairly monotonous gameplay. For 40 € I cannot recommend.
игра на пару вечерков с друзьями
TL:DR: Devs got high on their own hubris after successful launch and nerfed gameplay into the ground to spite players because they want their objectively defined horde shooter to be "mil sim" and for you to play the game you paid money for "the way we want you to" rather than trust your creativity. I would wait until live service and updates end for the game so modders can fix the mess Arrowhead has left behind for us players. Buy L4D2 instead it set the standard for horde shooters for a reason. This was initially a great game with amazing gameplay, community, and content. Unfortunately the devs started smoking crack the moment they got financial success and have done nothing but fill this game with artificial difficulty by nerfing any strategies that players come up with in a horde shooter that the delusional devs want to claim is a "mil sim" game. For example, it used to be that you could place turrets on elevation so that they aren't completely useless as the enemy AI AGGRESSIVELY targets them so they usually get destroyed before even firing a single shot. Now AI can STILL reach them at elevation but it at least allowed a few shots to be fired off to buy time. The devs responded to player developed strategy by REMOVING THE ABILITY TO PLACE STRATAGEMS AT ELEVATION ALL TOGETHER, forcing the stratagem to bounce and has done nothing but cause a plethora of bugs and frustratingly unfair deaths and losses all because the devs got pissed that you didn't play the game you paid for "the way the devs intended." They turned a great horde shooter with difficult but fair gameplay into ragebaiting poorly balanced "mil sim" slop in which you have to pray the next meta isn't paywalled by their warbond system (which utilizes premium currency in order to access the newest stuff), and then abuse their overpowered nature until you have to buy the next warbond with hard cash because they nerfed the previous weapon set into the ground, Save your money and buy Left 4 Dead 2, it goes on sale for dirt cheap, hasn't been touched in years, and is perfectly balanced the way it is because the people who worked on it weren't high on their own hubris (It also doesn't have live service slop which is a plus)
классная игра была, когда покупал, но сейчас даже на минималках не приятно играть, хотя раньше чуть ли не на максимальном графоне играл
再不发新债券我看差评披风可以准备第二期了
뽕맛 원툴
Cine puro "viva la patria"
不要杀我蓝币仙人🥲
Don't let the review bombs and the whiners fool you. The game is good. Yes, the management could be better at communication, and balance changes, but if you just logged in and played the game without any "community" connection or input, the game play is good, the guns feel great, and it's a blast with friends.