
The Galaxy’s Last Line of Offence. Enlist in the Helldivers and join the fight for freedom across a hostile galaxy in a fast, frantic, and ferocious third-person shooter.
Most likely between $370.1M and $1B. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 76% | approximately $616.8M |
| PlayStation | $39.99 | 88% | #25 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $26.66 on Steam · Ukraine (−33%). Compare 15 prices in 14 markets →
Reviews
Themes across 3734 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
箭头属于新三国宇宙的,胜兵必娇,骄兵必败,每次整点好活出来后,就得做点妖让人骂,就好像有那个节奏合同似的
Arrowhead and Sony love to shoot themselves right at their own balls. I regret buying this game due to their ♥♥♥♥♥♥ updates and lack of optimization along with ♥♥♥♥♥♥ grind. This game is nothing but bugs (Y'know what I mean). I like how they remove the fun out of the game while they think they are fixing the issues; It's like your own narcissistic boss that can only see from his eyes rather than your own. 90% of weapons are straight up garbage & useless, the best ones are locked behind a warbond which you'd have to either buy or spend hours grinding for. You'd have to do your research on which weapons the best before buying or grinding for the specific warbond in order to not waste your own time rather than outright gambling with ♥♥♥♥♥♥ warbonds. Even if you got the best weapons & gear, just hope they don't nerf the ♥♥♥♥ out of it as they don't like seeing you having fun. Negative review stays up until... probably forever? (based on how they treat their game which is ahh)
Game was great until arrowhead decided they hate their own players. Listen to the community
真拿你没办法,坐好喽。 那是超级地球战场,一场足以载入绝地潜兵史册的传奇出征。行星硝烟弥漫,炮火与警报此起彼伏更迭,每一轮哨戒开火、每一波机械生化冲锋,都是向自由奔赴最滚烫的虾脚。无数次空降苦战,无数次全员阵亡撤离失败、无数任务遗憾折戟,残酷的战场无数次将生存与任务重担,压在孤身前行的战士肩上。 他是 UP 主我叫左中右镜头下的老兵,武器把控、阵地构筑、战场应变底蕴早已炉火纯青。等级十八的战士身披契约驾驶员盔甲,破裂者主武器搭配救世主副武器,怀揣冲击弹,部署加特林哨戒炮、哨戒机枪、火箭哨戒炮、自动哨戒炮构筑防线。常年周旋于机器人与生化人合围之中,历经无数高危占领任务与高压防线防守,他早已习惯独自坚守阵线,在增援稀缺的绝境之中寻找存活的微光,是无数游兵心中永不退缩的自由卫士。 这场征服工业联合体之路跌宕滚烫,布满炮火与考验。落地布防的谨慎坚守,敌潮来袭的绝境死守,直面机械生化联军的鏖战争锋,一路艰难前行、逆势而上。褪去年少莽撞冲锋的锋芒,如今的战士沉稳笃定,没有花哨的突击莽进,唯有千锤百炼的阵地思路与千帆过尽的从容。每一座哨戒的架设坚守,都是重压之下的担当;每一次突围推进,都是不甘任务失败的抗争。 整场任务胶着拉扯、惊心动魄,敌军一波波持续增援,防线反复告急,所有人都在等待撤离到来的结局。主线占领目标拿下、弹药库存摧毁、轻型哨站拔除,三十八分零五秒苦战走到终点,所有焦灼与坚守终有归宿。任务完成,成功撤离! 仅剩最后一次增援的绝境压力尽数释然,长久的阵地坚守终得圆满。撤离舱引擎轰鸣炸裂,光芒尽数笼罩这名战士,深陷重围的孤军,成功活着凯旋。这场 2026 年 7 月 27 日 22 时 45 分 48 秒发布的对局录像,就此诞生流传的左中右规则。 一机一哨,步步向光。这不止是一场难度四任务的通关,更是战术与意志的终极凯旋。漫长行星拉锯,承载着阵地构筑思路的坚守与倔强,也成为无数游兵津津乐道的对局范本,让所有抵挡过的敌潮、熬过的绝境,都化作撤离成功时最坚硬的虾脚。
I can't recommend this game in good faith. The servers are terrible and drop connections often, sometimes the game is just unplayable for us. The design choices from the devs seem extremely fan hostile, such as promising to leave the coyote alone, then nerfing fire damage as a whole (because the weapon depends on it). Or the De-escalator bugs that only made the game more fun, outcry caused them to keep the no self damage bug, but they made sure to nerf the damage into the dirt because it's a "non-lethal" weapon in a game about power fantasy horde killing. And last but not least, the devs say this isn't a horde killing game, you're supposed to instantly die to an enemy sneeze because you're a stormtrooper, not a hero.
Pros: Awesome Game Cons: Developped by Arrowhead
I am the target audience. Been playing shooters since original counterstrike and ive been playing warhammer since gameworkshops were in malls in the 90's. Starship troopers is one of my favorite movies of all time. That said... This game sucks. The aiming is like world of warships (you move the crosshair and gotte wait for the white circle to slowly move onto the crosshair. The graphics are buggy as hell, the cape just bugs out the whole match and covers your field of view often. You cant jump, like wtf, mario's been jumping for over 50 years, why cant I jump? The maps arent very big, but still feel empty. The matchmaking barely puts you with anyone else. Many things are just unintuative and nothing is done to explain them. It creates a very frustrating play loop where you die over and over without actually being able to learn whats going wrong. I really wanted to give this game a chance, sucks because I cant get my money back. Maybe you can save yours though.
Love the game, but changing the Major Order rewards to punish players that didn't participate just to add FOMO armor and weapons is an awful play. Shame, cause this game used to be great.
worse than arc raiders
Untill arrowhead realizes people dont want to grind difficulty 9-10 missions for a chance at 10 super credits (if they are lucky) and make it way more fun to progress. just play deep rock galactic. Shouldnt have to pay 40$ to play and 10$ every time they drop a new warbond. You also shouldnt be forced to work a 9-5 just for the warbond you eventually get to be nerfed heavily because people were using it too much and instead of buffing the ♥♥♥♥♥♥♥ stratagems and guns they just nerf what you want to use. The most recent patch note is them cracking down on cheaters for cheating in super credits... THERE IS A REASON PEOPLE CHEAT THE PROGRESSION. JUST MAKE IT FUN TO PROGRESS.