
Join the ever expanding experience of Hell Let Loose - a hardcore World War Two first person shooter with epic battles of 100 players with infantry, tanks, artillery, a dynamically shifting front line and a unique resource based RTS-inspired meta-game.
Most likely between $22.2M and $63M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $12.49 | 82% | approximately $37.1M |
| PlayStation | $49.99 | 80% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1982 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Until they fix the invisible barriers blocking shots, I will keep this negative.
Shoot people
(DISCLAIMER: THIS GAMES ACTUALLY GOOD, just not great lol) ya know it took me a while to really figure out why i can only stand to play this game in short bursts at a time and after all these years and playing other milsims i finally found out why. This is a milsim game that just does not play like a milsim, if that doesn't make sense, let me put it like this...let's say you got battlefield, any battlefield game really aaand you so happened to make/mod the game to actually have milsim mechanics and make the soldiers move slow, make bullets travel farther and faster, etc... all that jazz, BUT, you keep the map size kinda similar, and you change, what is essentially the conquest game mode of battlefield (which is the main game mode of hell let loose lets be real here, they just changed the name) into a ♥♥♥♥♥♥ version of capturing points that depending on the map, could either be really fun or really ♥♥♥♥♥♥♥ annoying and straight up almost impossible, especially if you have a braindead team on you're side, some cap points on certain maps are just not designed very well, and what i mean by that is either by positioning or they just straight up lack any cover or way to somewhat smartly move across points, i get this is supposed to be a very gritty realistic video game but at the end of the day it's still a video game, making fundementally bad map designs is not an excuse for you're "realistic" game, especially when there are aspects about this game that aren't even realistic at all, what's with that anyways? this game really does feel like it half-asses it's realism at times with certain mechanics or "quality of life" features, mainly when you're running, i'm sorry but the "sprint" button in game is not a sprint button, it's more like a jog than anything else and before you say "oh but soldiers carry a lot of equipment and this isn't call of duty!!" uhh sorry for the history lesson here but it is historically known at this point that soldiers of the past used to carry a lot less stuff than modern infantry soldiers do nowdays, in some cases less than TWICE the weight at times, my 18-year old soldier in game should not be running like a middle aged man with bad knees. or let's look at the dumbass "cool" headshot sound that you can hear when you nail someone across the map with you're weapon, why, if at any reason what-so-ever should i be able to hear when i headshot someone from miles away when there's bombs and tanks going off firing non-stop everywhere?? worst of all there's also a HITMARKER sound from CALL OF DUTY, yes you heard that right, this supposedly realistic game offers a sound clue as to when you actually damage a player with you're weapon...i can't even say anything more at this point and im not, other than list out a couple of other issues that really should have been fixed by now after all this time, either by the old devs or the new company that bought them out. in the end it seems like no one really cares about this game anymore and anyone who worked on this game just said "to hell with it" and just sold out and ported this game onto consoles for COD ♥♥♥♥ as they're final effort for relevancy, i say all of this with genuine sadness because for a time, this really was a decent milsim and it actually had potential to be not just a good milsim, but a good game overall regardless of genre, but alas there's just too many flaws with this game and those flaws just never got fixed, besides all of the stuff which i've already described, it pains me to list out even MORE cons this game has that just cannot be ignored like: -The networking that has always been slow as ♥♥♥♥ and has never been improved on so it takes forever to load into anything, not just games but the literal main menu itself -The servers themselves are not also just slow as ♥♥♥♥ as well but sometimes straight up shoddy and it takes forever to load into them just for it to sometimes fail and tell you that you have lost connection, EVEN from official servers so it forces you to redo this whole long ass process again -And last but not least the classes and custimization of you're soldiers is so dissapointing and limited that you might as well not even bother and wonder why they even added XP and ranks into the game to begin with All in all, 5/10 not the best milsim, not the worst either, but overall i would recommend almost any other milsim game than this one if i had to be brutally honest, sorry TEAM17, better luck next time...¯\_(ツ)_/¯
灾难性的反作弊和平衡,没吃过屎的可以来试试
dommage trop de cheater ....car c'est un super jeu....je l recommande pas..a moins que vous aimer le cheat
Tout simplement mon 1er jeu d'immersion où le suivi des ordres de sa section prime sur le nombre de kill. Stratégie supérieur au skill ! parfait passé la quarantaine ;-) Super communauté Fr (7ème compagnie et surtout tempête d'acier) Ce jeu n'est pas fait pour les têtes brûlées
with the recent update to the anti cheat it's completely unplayable on a virtual machine so if you're interested in getting hell let loose and you're on a virtual machine, don't even bother.
juego ql weno
very swell game
Meat Grinder prepare yourself