
A boy. A laptop. A dream. In this game, you search through a young teenager's laptop, trying to find out his story. Solve hidden puzzles and read between the lines that he wrote in your quest to unravel the mystery of Jay Zhang.
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Languages: English**languages with full audio support
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Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Too difficult. The game doesn't explain much on how to play, or gives any hints. When you do succeed to get a head in the game it's not satisfying.
Ok, so before anything, let's get one thing straight: I'm not recommending this game because it's fun; I'm doing it simply because it's free, I'm an achievement hunter, and through the use of a guide, you can get to unlock them all without breaking a sweat. For a brief overall analysis, the graphics aren't all that great, but who cares anyway. The sound effects are basic and there's some music that I didn't care much about listening. There're some random activities that you can get to do in order to understand what you must do (I assume), but since I've followed the guide, I've skipped most of it. By the way, I actually wonder if this even deserve to be called a game, as not only the content is simply too cryptic to unfold, as the interface it's terrible for reading whatever is written on the screen. That said, I can't really say if there's a story or not, because my eyes are already hurting from trying to decipher the texts on it. Ok, I think it's best to just leave it that way, before I start to reconsider my opinion...
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Meh 💀
First off, I want to say that I most likely would not have been able to beat this game without a guide. I only saw a few hints for some of the puzzle solutions and they seemed to just be thrown in randomly and more of a luck connecting the dots kind of thing. So my review would be a whole lot different had I actually struggled with the puzzles. Going off of that, the game itself is pretty simple with only a handful of puzzles. There were some bugs in the game, such as the calculator typing the wrong number. The story was a bit interesting, however not very believable and a bit boring for me personally. For instance, just the tone of the first journal entries don't seem like a 7th (and then 8th) grade student wrote them. I could even ignore the fact that he used words that I don't think 7th graders even know, let alone use in any form, but the kid you play, is pretty smart so perhaps he would use those words. However, the saving grace for the story in the game is the ending [spoiler]when you see just how addicted he is on making his game and the denial he goes through when faced with the consequences of all the time he's sunk into it[/spoiler]. I thought that was a very good ending, but I sill found myself skimming the bulk of the "story" plus I wasn't really a fan of the manuscript plays in the game either (I hate reading manuscripts lol). Overall, would I recommend this game? Sure, it's a bit buggy but it's free and with a guide, it's an easy to beat game. Story was lackluster for the most part, though, so don't expect a good one. I am only recommending this game due to its lack of difficulty (with a guide).
Vieles wurde schon geschrieben, aber leider war/ist es mit der Zeit noch negativer als erwartet. (Ja. Das Spiel ist schon länger draußen) - Login-Daten aus einem Screenshot der Shop-Seite? Okay, wenn es gut lesbar wäre... - Internetseite öffnen -> eigener Browser nett -> 3 Warnungen bezüglich der Internetseite mit Sicherheitsrisiken und Warnungen? -> Ohje... dann doch lieber ohne Browser -> ausnahmsweise dennoch getestet -> Seite existiert nicht mehr -> Spiel funktioniert nicht mehr und zeigt nur noch Popups mit Error-Codes an -> Beenden und neu starten behebt es nicht - "Spielspaß" wenige Minuten und ohne Neuinstallation / Reparatur nicht mehr möglich
[h1]4/10[/h1] I started this game thinking it would be something memorable and far far better, and I want to say that I like these type of games, but this was instead a poor copycat of other better games. The puzzles are the centre of the game, and they are the worst thing, so I surely can't give this game a good review as it failed to do the only thing it had to do. The story wasn't catchy, apart from the easter eggs, which effort was put in. Kingdom Come, the spacewar game had better gameplay than the game itself. I feel like it's hard to even finish the game, I wanted to give this a good review but I can't. The developers are cool guys but the game is not cool.
ЛУЧШЕ БЫ Я ОСТАЛСЯ В ТЁМНОМ РИФЕ.
only got it for achievements
Heavy Dreams is a 2D retro pixel desktop simulator puzzle game that's been slapped together with the godawful GameMaker Studio video game construction kit from Yoyogames. As a desktop simulator, you're tasked with clicking around on a virtual desktop of someone else's computer to work out the elements of whatever story the developer is trying to convey. It's slightly more amusing than watching paint dry, I guess. They chose to use obsolete retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. Resolution and controls are locked. These flaws push this game far below minimum acceptable standards for PC. The interface is really badly done, and while the developer thought it might be clever to make people look for clues to solve puzzles by looking at the game screenshots, this is more annoying than fun, especially with a game presented so badly, thanks in part to GameMaker Studio. GameMaker Studio is a very poor quality game construction kit, and unsurprisingly results in products that have little to no value as games, especially when compared to the work of professional developers who create genuine products for gamers. Using a video game construction kit requires little to no talent or skill as a game developer. Very often, GameMaker Studio is used to make shovelware and lazy cash grabs, although in this case the game is completely free. Nothing speaks more to a developers belief in themselves and their product than making their game available for everyone without remuneration, but in this case the developer initially intended to try charge people money for this GameMaker Studio trash. I guess once they saw how badly it got hammered in reviews (because it is an objectively bad game), they gave up on that idea.
Incredibly cryptic, puzzles have little to no nuance to them. You progress by aimlessly searching for seemingly anything, receiving a clue that more or less tells you exactly what you gotta do, and then you do that to proceed. Issue being that said clues have near zero indication they exist, if you like a game that is only trial and error then this is it. No graphics settings, which is a damned travesty considering there's a forced scanline filter with no means of removing, reducing, or adjusting it. This wouldn't be so much an issue if the font wasn't also unreadable. L, I, and 1 for instance can look identical at times due to the filter obscuring parts of the letters: the first puzzle is to enter a password and it took me like 8 attempts because it featured two of these characters. Fullscreen only as well, hope you don't have issues with that. For a game that drops a metric ton of text on you, the scroll speed is abysmally slow as well. The game will dump walls of text on you frequently (of varying quality, it isn't bad but it isn't special) and you'll need to take ten seconds just to reach the bottom of one. It's a poorly thought out puzzle game that honestly isn't worth your time.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.