
Build and manage a wilderness colony where settlers gather resources, construct rooms, farm crops, hunt animals, craft food and supplies, and survive through a job-driven simulation as your settlement grows.
Modeled estimate, not a reported figure. How we estimate →
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Build and manage a small wilderness colony where settlers farm, hunt, craft, haul, build, and survive through a job-driven simulation.
BUILD YOUR SETTLEMENT
Plan rooms, walls, floors, doors, beds, workstations, stockpiles, and growing zones. Shape the colony around what your settlers need to survive.
MANAGE COLONISTS
Your colonists work through a job-based simulation. They haul resources, build structures, harvest crops, cook food, hunt animals, and respond to the needs of the colony.
GATHER, FARM, HUNT, AND CRAFT
Collect wood, stone, food, crops, meat, and other resources. Use workstations like campfires and butcher tables to turn raw materials into useful supplies.
SIMULATED WORLD SYSTEMS
Rooms, jobs, needs, food, animals, stockpiles, structures, and save/load systems all work together to create an expandable colony simulation.
EARLY DEVELOPMENT
This game is being actively developed. Systems, balance, art, UI, content, and performance may change as the game grows.
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Languages: English, French
Related
Related
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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