
In Heart of the Abyss, you play as the Sea watcher, who has been awakened following the emergence of a mysterious and dangerous force that corrupts the depths. Your role will be to find a way to halt its progression as it possesses creatures and turns them into monstrous beings.
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Languages: English**languages with full audio support
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☀️
Neutral rating here. It's not awful, it's not fantastic, but being a student game, that goes with the territory sometimes. Visually and control-wise, it's not bad at all, but it's all just a little on the janky side. The real downside is that it's just kind of boring and basic, like, I've done all of this a thousand times before. Mash attacks and dodge occasionally, but this time... it's a merguy! I don't mean to bash too hard on the game, it's not bad, just not great. It's a student game and you can tell. If they had more time to develop the game, this could have probably been a decent beat 'em up, but this one just falls flat. Mid.
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Классная демка, а когда игра? Ох... Подождите... Это была вся игра... Нагрузить 3070 на 99% чтобы посмотреть средненькие текстурки в течении 15-20 минут? Серьёзно?!
Short souls. I really liked the mechanics.
🍑Классная, атмосферная игра, жаль короткая, когда я только разогрелся, игра уже кончилась. 🍑Интересная концепция, если ее развить: добавить врагов, боссов, сюжет, то выйдет очень крутой проект, как зачаток классно, но пока это не игра. Удачи разрабам. 🍑9 крабовых палочек из 10🦀🥢
dont like the gameplay
Too demanding as regards the system requirements and a nice example of how to make people not want to play your game.
fun game to play but i wish it had more bosses
免费 没中文 没成就 深渊之心 在《深渊之心》中,你将化身深海守望者。这位守护者自沉睡中苏醒,只为对抗一股潜伏深海、腐蚀万物的神秘邪恶力量。黑暗之力扭曲海洋生灵,将它们异化为狰狞怪物,海底世界的平衡岌岌可危。你的使命是阻止邪恶蔓延,让深渊重归安宁。 本作是一款俯视角动作砍杀冒险游戏,借鉴魂类游戏的硬核玩法,考验玩家的意志与操作技巧。身为深海守望者,你将穿梭危机四伏的海底场景,迎战大批被腐化的海洋生物,挑战强大的首领强敌。每一场战斗都在磨练你的战力与战术思维,熟练掌握技能、灵活应对深海层出不穷的威胁,才能一路前行。 氛围感十足的画面、酣畅激烈的战斗搭配饱满沉浸的剧情,为动作角色扮演爱好者带来刺激又硬核的游戏体验。潜入幽暗深海,化身深海守望者,奋力抗争腐化之力,夺回整片海洋。 ESMA 院校游戏展区 ——2023 学生毕业设计: 游戏程序:布里厄・卡克兰 三维动画 / 特效 / 过场影片:亚历克西斯・亨 三维动画 / 概念美术 / 二维设计:乔纳斯・尚普瓦拉尔 角色建模 / 三维建模:安娜伊斯・比斯卡拉斯 三维建模 / 材质贴图:科朗坦・哈比 视觉特效:米卡埃尔・弗莱施 - 佩罗 关卡设计 / 关卡美术 / 骨骼绑定:罗曼・库特利耶 音效设计:朱利安・帕夫洛夫斯基 音效设计:瓦伦丁・谢夫里耶 音效设计 / 音乐作曲:西奥・克拉韦尔 音乐作曲:马泰・波泽特
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