
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $66K — a different platform, not this one.
Heal in this abstract 2D puzzle-adventure point-and-click game. Dear, I'm playing our melody for you. Do you find it familiar...? Maybe it could help you to remember. ... to remember us. I want to see you again, even if only for one last time. Heal is an experimental adventure game from the creator of DISTRAINT -series. There are very little dialogue and text in Heal . Instead, the narrative is driven by a strong and obscure atmosphere. Side-scrolling 2D with unique, handmade graphics Atmospheric sound design An abstract world filled with puzzles Narrative driven by the atmosphere Handmade in Finland - no asset flips or cheap tricks!
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $0.89−87% | 24ratings | 78% | — | not modelled |
| $6.99 | 827reviews | 84% | — | $66K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 26 | 86% | $2.49 | |
| — | 12 | 86% | $11.99 | |
| — | 15 | 78% | Free | |
| — | 191 | 78% | $8.99 | |
| — | 4 | 70% | $13.99 | |
| — | 48 | 82% | $2.65 |