
Havok usually works behind the scenes helping to power your favourite AAA games, but this tech showcase proved too popular to keep to industry only meetings.
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About
Havok usually works behind the scenes helping to power your favourite AAA games.
This year we marked the 25th anniversary of Havok Physics. And we celebrated the usual way… by creating a new tech showcase!
Thanks to Havok Physics for Unreal we were able to make a great-looking level that showcases the power of Havok Physics running in the Unreal Engine.
This showcase proved so popular at our industry meetings that we decided it should have a wider audience.
We hope you enjoy the balloon-filled physics playground!
Professional developers can find out more on our website including details on all Havok products and how to start an evaluation. We have a range of flexible pricing plans for professional projects of different sizes.
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Languages: English
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Reviews
Havok Balloons Tech Showcase: Fun Physics Toy, But a Total Flop as a GPU Benchmark! 6/10 Look, Steam peeps – I dove into Havok Balloons Tech Showcase thinking it'd be the perfect free tool to stress-test my new GPU. You know, spawn a bazillion balloons, crank up the chaos, and watch those frame rates tank for some real-world benchmarking vibes. Spoiler: It's NOT built for that at all, and I ended up more frustrated than enlightened. But hey, if you're just here for mindless balloon-popping fun, it might scratch that itch! But as a benchmark? Nah, forget it. No built-in tools to measure FPS consistently, no standardized tests, and performance swings wildly based on what you're doing. On my RTX 4080 rig, it chugged to 60-120 FPS with max balloons flying everywhere (heavy on CPU too, not just GPU). Spawn fewer? Butter-smooth 120+ FPS. It's great for showing off physics sims, but useless for proper GPU benchmarking – no loops, no metrics, just random mayhem. If you're a dev or tech nerd, cool for a quick peek at Havok's tech. For everyone else? Mild entertainment, but don't expect it to replace actual benchmarks like 3DMark or Cinebench
neat
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 38 reviews with recorded playtime.
Единственная "игра" в этом году, которую я прошел на 100%
Play with balloons and get all the achievements in under 20 minutes, for freeee
免費的神作
cool! i very much appreciate being able to check out a tech demo for myself instead of hearing about it or watching a video of it at best. and it ran surprisingly well on medium on my old laptop.
Motion blur... Looks bad on max preset. x8 mouse sens that can't be changed. Sorry, can't enjoy this regardless all my appreciation for Havok itself.
In the wise words of Bobby Singer "Balls!"
테크데모지만, 본연의 기능홍보도 충실하고 그래픽도 인상적입니다. 저렇게 수많은 데이터를 렌더링할수있다는게 신기하네요,
if you had the havok logo from the trailer running in-engine this would be 10/10. it's only 9/10 right now
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.