
Defy the god of the dead as you hack and slash out of the Underworld in this rogue-like dungeon crawler from the creators of Bastion, Transistor, and Pyre.
Most likely between $13.8M and $39.2M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $6.24 | 98% | approximately $23.1M |
| PlayStation | $7.49 | 97% | — |
| Xbox | $24.99 | 92% | — |
| Epic | $24.99 | 98% | — |
| Nintendo | $24.99 | — |
Cheapest copy: ≈ $3.66 on Xbox · Türkiye (−41%). Compare 36 prices in 15 markets →
Reviews
Themes across 3086 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
si
I love this game but i really dont like how there are some things which u might never be able to get bc they are locked behind rng like the weapon you would need chaos for etc yk. like you could have unlocked everything needed and talk to him for 100 times and get through all sidequests and he will still not give you the summoning line.
This game is fun as HECK Cerberus good boy/10
fisting
10小时通关,游戏体验太爽了!
You can pet that dawg
好玩,声音贼爽
9分神作,絕對是治療遊戲陽痿神藥! 最後玩左112輪,殺了3萬隻小怪,成功全成就! 這遊戲很神奇,一開始刷到快想放棄沒動力,之後給你一些回饋又會繼續很上頭!
剧情:“小蝌蚪找妈妈”+“一千种死法”,不要求太多,文本量大,配音量大,很用心。4.5 画面:画风中规中矩,立绘夯爆!4.5 玩法:肉鸽方面,构筑比较少,局外天赋和武器搭配有一定补偿。操作上限高,爽感弥补了多样性的不足。后期需要刷,我是没有特意刷,天赋只点了一套,4roll甚至还没满。4+5+4 适配:全平台互通太夯了,我是ns和pc来回切着玩的,ns上有40多小时没算进来。5
This game makes Supergiant Games become the spiritual successor of Blizzard Entertainment good old days, where nobody would expect less from a release than a tour de force. Since my 12 years old, I was always fascinated with Greek mythology, their gods with their virtues and vicissitudes, their defects and mistakes. In Hades, these brilliant creations from the minds of the ancient Greeks get a shape and a voice. The game also explores family relationships with depth and sensitivity, with feuds and amends. The script is brilliant: telling the story of a not-so-mentioned Greek mythology character, Zagreus, his attempts to leave the underworld, and how his relationship with Hades, his father, unfolds. As a father myself, it was impossible to not get emotional with the later parts of the story. Storytelling enlivens so much the gaming experience: so many Roguelikes and Roguelites don't even give you anything, and game mechanics without any sense of continuity make them hollow. Hades the game doesn't have this problem. Easy to learn. Hard to master. The adage of replayability, and the failure as a narrative element, eventually allowing good players to succeed, are the elements that make this game irresistible. The controls are very responsive and fluid. Each new weapon (and their different aspects) add more and more to the fun, and the difficulty system is so good and innovative. This game will be studied and discussed yet by many generations to come. I can't think of an element here I didn't like.