
Defy the god of the dead as you hack and slash out of the Underworld in this rogue-like dungeon crawler from the creators of Bastion, Transistor, and Pyre.
Most likely between $13.8M and $39.2M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $6.24 | 98% | approximately $23.1M |
| PlayStation | $7.49 | 97% | — |
| Xbox | $24.99 | 92% | — |
| Epic | $24.99 | 98% | — |
| Nintendo | $24.99 | — |
Cheapest copy: ≈ $3.66 on Xbox · Türkiye (−41%). Compare 36 prices in 15 markets →
Reviews
Themes across 3086 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
This game is just soooooo good! I'm not a very good gamer and have watched others play it and thought it's too chaotic for me, the screen too full, it looked too difficult. Then I gave it a try. I loved it from the first! I expected to die all the time (I did, but less than I thought) and for it to be frustrating. It wasn't at all. Every time you die you also further the game and learn new things so you become stronger. It's built to be absolutely anti-frustrating. If you're not very good at it, you just play a bit longer, unlock enough things for it to become manageable. It never feels like farming though. There's many interesting details that you uncover with every death, so weather you go further and get rewards that way, or find out new things because you died, it's always positive. Besides the story and fun banter, the music is great too, and you get to pet the pup! <3 It's shot straight up to my all time favourite games, up there with Hollow Knight, The Witcher, Gris, Dordogne and another few I can't think of right now.
Babasını pataklamak isteyenler için harika
zagreus is majestic
я не прошел игру со всеми оружиями, осилил 4/6. плюс я не добил сам сюжет до конца, т.к. надо проходить одно и тоже много раз, а я после 6 раза устал) игра очень классная. рисовка, геймплей, задумка с греческими богами, диалоги и музыка. все очень круто сделано! я прям доволен остался, топовый рогалик. для своей задумки сделана просто идеально. сто процентов куплю вторую часть:) игра 9/10
Esse jogo é sensacional, mesclando com a mitologia.
ben niye babamı dövdüm ya
[b]"bro it's peak."[/b] I died. Then I died again. Then I died again again. 10/10. Here's the thing. Hades is probably one of the best-designed roguelikes ever made. The gameplay loop is ridiculously polished. Every death teaches you something without making progress feel meaningless, the weapon aspects completely change how you approach combat, and the dialogue somehow keeps feeling fresh after dozens of escapes. The soundtrack absolutely slaps, the art direction is gorgeous, and somehow the characters have more personality than people I know in real life. Tips for new players: * Stop panic-dashing. Dash with purpose instead of looking like you're trying to dodge your responsibilities. * Pick boons that actually work together instead of grabbing every shiny icon your monkey brain sees. * Talk to EVERYONE after every run. The story is half the reason this game is so addictive. * Don't get discouraged by dying. It's literally the progression system. * Give Skelly a little appreciation. He's taking more abuse than your controller. Overall, Hades somehow made losing feel rewarding, which is honestly impressive. [i]"Now if you'll excuse me, I'm going to escape the Underworld for the 94th time because Dad still hasn't learned what healthy family communication looks like."[/i]
ya lo habia jugado antes, pero ahora porfin me lo pude comprar y sigue siendo god
刚开始玩的时候还挺爽的,但是重复性确实有点高,通关一次推进主线剧情的幅度也小,玩起来多少还是有点累和乏味的。而且一周目实际游玩下来,主线剧情还是偏弱,虽是佳作,却无法在个人评分这里打到9分以上。 评分:8.8/10。顺便说一句,海潮冲刺YYDS!
no.