
Battle beyond the Underworld using dark sorcery to take on the Titan of Time in this bewitching sequel to the award-winning rogue-like dungeon crawler.
Most likely between $46.8M and $132.6M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $20.99 | 96% | approximately $78M |
| PlayStation | $20.99 | 98% | — |
| Xbox | $29.99 | 88% | — |
| Epic | $29.99 | 98% | — |
| Nintendo | $29.99 | — |
Cheapest copy: ≈ $10.18 on Xbox · Ukraine (−52%). Compare 36 prices in 15 markets →
Reviews
Themes across 2817 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
I've only played a handful of hours thus far for Hades 2, but I've played hundreds of hours of Hades 1 on Playstation. I can already say this one perfectly outshines the original. Not only is the gameplay a huge step up with the addition of new materials and getting rid of the godforsaken Gemstones that used to be needed for house upgrades, but also the artistry in this second addition is somehow even better than Hades 1. I find myself often standing still after a fight in the beautiful lush environments and just soaking everything in and appreciating it. Hell, I spent like 5 minutes in Charon's shop listening to the amazing remix of the Hades 1 Charon shop song. 10/10 this is my favorite rogue-like game ever made/produced.
Birinci oyundan çok daha iyi bir oyun, üzerine koyup ilerlemişler. Öncelikle hikayesi amaç edindirmesi ilk oyuna nazaran daha iyi yapılmış bu oyunda. Boss tasarımları, bölüm tasarımları, zorluklar, evcil hayvanlar iyi tasarlanmış. İndirimdeyken alınıp oynanmasını tavsiye ederim özellikle ilk oyunu sevmişseniz bu oyunu daha fazla beğenirsiniz.
哈2比哈1增加了很多内容,地图和构筑还有角色都更加多样,可玩性提高了很多,不同的武器玩法很有意思,美术也是夯爆了,音乐也算稳定发挥,手感没有哈1爽但是多样的玩法弥补了这一点,结局写的不是很好我不是很喜欢这种硬包饺子的结局,但是游戏中其他角色故事都很不错,总体来说还是很值得一玩的佳作----推荐!!!
Великолепный скивел! Новые механики, теперь две основных локации - Подземный мир и поверхность. Несколько новых нам персонажей, которых не было в первой. Новые оружия и их аспекты. Возможность брать с собой на вылазки фамильяров! Арт и левел дизайн - как всегда на высоте. А чего стоит музыка... Песня с Артемидой в хабе - отвал сердечка. Единственное, сюжетный поворот в "первой" концовке показался немного странными и резким. Но не критично. А уже полный эпилог "Золотой Век", дает повод на задуматься и современному миру... Боссы, без усиления, по сложности местами слабее чем в первой части, но то на личный вкус и цвет :) Усиленные боссы - то еще развлечение. И выбитая платина... Где больше всего потрачено время просто на то, что выпал диалог на пророчество Одиссея, который никак не хотел его выдавать, а еще и с подводными к нему камнями, чтоб его вообще дождаться :)) [spoiler] Обязательно рекомендую повысить максимально отношения с Гекатой 😉 [/spoiler] Достойная игра! 9 амброзий из 10!
far worse than the first game if you wanna play hades just play the first game
122小时游戏时间,刚好全成就,全剧情,全预言完成。没有开过上帝模式,不过貌似只有20%减伤打高誓约也没什么用处。 总结成一句话评价:Hades2是个六边形战士。 到目前为止除了政治正确的要素以外,没有明显的短板。有些设定和bug也在厂商诚意满满的不断修正中消失了。真正意义上的没有缺点。在我的25年度游戏单中(大概有50个左右玩过的游戏)当之无愧年度第一。 最上头的还是这个街机手感,可以说是完美代言了什么叫做手柄ARPG的极致。 这个打击感,战斗画面,动作设定,唯美音乐,伤害系统,体验不同Build。还有管饱的海量剧情对话,各种细节,神话人物改编,就是让人爱不释手。字里行间的幽默感,理不尽的人神恩怨都用轻松愉快的改编来解读,别有一番风情。 最赞的还得是酒神裤裆里那一大坨凶器,MVP了。 其他赞美的话不需要多说了。 喜欢肉鸽?玩就对了。
Hikaye olarak daha iyi bir amaç edinilmiş ve ilk oyundan açık ara fersah fersah önde. 2 cephe olması da oyunun tekdüzelikten çıkmasını sağlıyor.
Not as good as the first one. Overly woke agenda with Greek gods of all things. Fkn game wont even let you alt f4 when you want...
I don't like the boss design or pacing comapred to the first game.
I really want to give this game a positive review because I love Hades. But Hades 2 Feels different somehow. My feedback might contain (Spoilers) The main story 8/10 it feels short The art style is always 10/10 for me. Tho I wish we can change some pictures of characters because i dont like the new hermes look. The voice acting 7/10 [spoiler]Polyphemus[/spoiler] - just sounds like asterius. Nyx voice - sounds really blurry compare to the first game. Chaos - sometimes his voice is also blurry. The music is 10/10 I want to focus more on the gameplay feedback because from story to music everything is great. 1. [b]The Arcana Cards(Mirror Of Night in hades1)[/b] This feels very limiting. Most of the time you wouldn't select the [spoiler]enchantress, charon and champions cards.[/spoiler] So basically useless options. The user interface also sucks, you cannot see all of your card skin on the right because it's being block by the words and description of the arcana. You also have to replace it every time each time you want to change weapons and aspects. They could attach it to the weapon instead. 2. [b] Ω moves(Omega moves/Charge Attack) [/b] This is one thing I dislike it feels very slow you are required to charge attack no matter what weapons you use. Enemy will hit you before you finish charging or your charge attack will miss anyway because the enemy already moved after you release your attack. Auto aim feels terrible, Lim and Oros weapon has no range indicator. 3. [b]Destroying bullets/parrying bullets. [/b] You can no longer destroy enemy bullets which sucks because you have to do the Ω omega charge attack most of the time and now you have to catch the enemy bullets. 4. [b]Weapons and boons[/b] most of them does not synergize well, like apollo double attack but it doesnt trigger on omega moves, range weapon demands closer attack range with Aphrodite boons. Hera boons feels underwhelming. Additionally dedalus upgrade feels very limited and weaker. overall boons feels much weaker if youre having multiple gods and they don't feel compatible with each other. Combination of upgrade feels repetitive. Dedalus has back stab upgrade, Apollo have back stab upgrade, weapon has backstab stats. Then the final boss doesnt have a back, what a joke upgrade. Arcana upgrade is also similar to some boons upgrade it doesn't feel unique just a stronger approach. [h3]To summarize the boons, arcana, Daedalus and weapons lose all the MIX AND MATCH fun moment. non of them feels synergistic including the Attack, special attack of weapons and dash. [/h3] Then you have to suffer with Prime Mana upgrade which reduce your base mana. its an upgrade why do you have to sacrifice your mana. [b]5. Bosses have invulnerability moment to attack which is not fun for me. [/b] 6. [b] The game feels like it's designed for the hardcore gamers the new weapons aspect feels difficult to use. [/b] 7. You can still clear runs normally and overpower opponents but the combat feels lesser hack and slash. You'll have to dodge most of the time they removed the fun gameplay of brute force attacking. Dashing feels sloppy. 8. Main gameplay,[spoiler] chronos stone and hypnos bed [/spoiler] is all the same. The game is already repetition no need to add more mini game with same gameplay.