
Battle beyond the Underworld using dark sorcery to take on the Titan of Time in this bewitching sequel to the award-winning rogue-like dungeon crawler.
Most likely between $46.8M and $132.6M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $20.99 | 96% | approximately $78M |
| PlayStation | $20.99 | 98% | — |
| Xbox | $29.99 | 88% | — |
| Epic | $29.99 | 98% | — |
| Nintendo | $29.99 | — |
Cheapest copy: ≈ $10.18 on Xbox · Ukraine (−52%). Compare 36 prices in 15 markets →
Reviews
Themes across 2817 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
So good
I'm so bad at it, but it's so good.
jogo maravilho
Juegazo sin lugar a dudas, al principio frustra por el hecho de que terminas muriendo varias veces, pero cuando comienzas a adaptarte a las mecanicas es un increible juego roguelike, de los mejores que he jugado de este estilo
Great game, On MacOS, and the art is excellent. Its the sequel we all wanted for Hades and it did it in a great way.
Having played this since day 1 of early access it is hard to quantify my feelings toward this title as I feel like I have grown along with it. The things that originally annoyed me from Hades are resolved. The annoying things Hades 2 instantiated were resolved before public release. Although, I gotta say, I was getting pretty good at the old moving-target version of the fishing mechanic before they removed it. The loops are more rewarding and the extras blow the original out of the water.
fun game
fun
It's more Hades. Personally, I prefer Mellinoe's moveset to Zagreus's, but I don't think it's objectively better, it's just that there are more ranged options and I'm always a fan of these. There is so much meta progression that you never feel like you've ran out of things to do, but it doesn't feel meaningless or cluttered either. There are so many unique voice lines that after 47 hours I'm still hearing new things and I don't expect it will stop anytime soon, and I still haven't beaten the final boss, so there's still story to go through as well. It's the perfect "one more run" game; the art and the smooth controls mean you never get tired of playing it, and there's always one more thing that feels achievable in the next 20 minutes. 10/10 no notes.
Great game