
No revenue estimate for PSN — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
The city never slows down — and neither will you. What starts as a modest gym with a bold idea can grow into a fitness empire that sets the pace for the entire city. This journey isn’t just about workouts — it’s about ambition, style, and creating a place people choose when they want to change their lives. Explore the city, open new gyms, and transform empty spaces into energetic destinations. Shape every detail, build a recognizable brand, and make smart decisions as your reputation spreads far beyond your first location. Key Features: \t•\tBuild your fitness business from the ground up in a living, breathing city \t•\tUnlock and develop multiple gyms as your influence and reputation grow \t•\tDesign each gym your way, shaping layout, atmosphere, and overall experience \t•\tInvest in equipment, upgrades, and improvements that truly change gameplay \t•\tCreate a unique fitness brand with custom visuals, style, and identity \t•\tExpand your gyms with new areas that unlock fresh possibi
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days PlayStation · Bestsellers · 30d · Australia has just 0 day-to-day chart moves that followed a price cut, against 148 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The city never slows down — and neither will you. What starts as a modest gym with a bold idea can grow into a fitness empire that sets the pace for the entire city. This journey isn’t just about workouts — it’s about ambition, style, and creating a place people choose when they want to change their lives. Explore the city, open new gyms, and transform empty spaces into energetic destinations. Shape every detail, build a recognizable brand, and make smart decisions as your reputation spreads far beyond your first location. Key Features: \t•\tBuild your fitness business from the ground up in a living, breathing city \t•\tUnlock and develop multiple gyms as your influence and reputation grow \t•\tDesign each gym your way, shaping layout, atmosphere, and overall experience \t•\tInvest in equipment, upgrades, and improvements that truly change gameplay \t•\tCreate a unique fitness brand with custom visuals, style, and identity \t•\tExpand your gyms with new areas that unlock fresh possibi
Stats
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
PlayStationYou are here | $5.99−40% | 32ratings | 54% | — | not modelled |
| $2.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 6 | 50% | $14.99 | |
| — | 154 | 32% | $14.99 | |
| — | 95 | 46% | $7.99 | |
| — | 16 | 50% | $8.99 | |
| — | 27 | 31% | $8.24 | |
| — | 1.5K | 67% | $19.99 |