
GunFleet is an online MMO-shooter, inspired by the different countries' mosquito fleets of the First and Second World Wars. Fight with each other, assemble in fleets of high-speed torpedo boats, submarine chasers, submarines and river monitors!
Modeled estimate, not a reported figure. How we estimate →
Media

About


Genres
Stats
Languages: English, Russian
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Was a great game, shame to see the develpoer/s just up and drop the project. Sub combat was the best, first game to try it that ive seen. *sigh* hate to see this game shut down, really really wish youd have made it an open game so the lot of us could all still play. Great game, maybe they will pick it back up later on. who knows?
used 2 love to play this game but now the log in buttons do not work wtf !
cant even log into this abandoned game
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
now, this game was great when i started playing it, sadly however all good things come to an end; even this game, for those of you wondering I believe the servers shut down around may of 2017...
Argueably the best thing to happen to this game, was it being shut down.
The servers have been off for like 6 years but this game was baller as hell back in the day, RIP
Engem valamiért, a legutóbbi frissítés óta nem enged se belépni, se újra regisztrálni. Ajátékkal nincs bajom szeretem a hajós játékokat, csak most ez elcseszte az egész hozzáállásomat a játékhoz. Alapvetően ajánlom remek játék, van tengeralatjáró is benne, ami külön stílus, teljesen más mint hajókkal menni, egy remek mű a játék.
Gerçekten eşsiz bir potansiyele sahip neredeyse harika bir oyun, doğru, Erken erişimde o yüzden sabırlı olun.
War Thunder has a better naval combat than this and every modules/upgrade to the ship is free
gamesense
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.