
Let's go on the treasure hunt through the skies of the world! The ultimate "Psikyo Shooter" with online rankings!
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]今だと割とぎりぎりなパロディネタが…[/h1] <昔買ってレビューを書いていなかった作品。通常のレビューより簡素> リアルタイムで遊んでいた作品だったが、結局終盤で挫折したのを覚えている。 キャラクタのバランスはそこそこまとまっていたが、隠しキャラが群を抜けて火力が高いものの扱いにくさもあってピーキーだったのは極端な一強にならず、良いバランス。 彩京STGなのでパターン化は必須ではあったが、前半4面と次の5面ぐらいまではそこまでパターンづくりが難しくなかったのはそれなりに遊びやすかったのを覚えている(相対評価であって、初心者から見ると鬼畜であることには変わりないが…)。 本作のイラストは漫画家でもある夏元雅人氏が担当していて初代ガンバードからキャラデザは変更されたものの雰囲気はちゃんと残っていたのは良かった。ただこの頃から既に男性キャラの顎の尖り方が鋭利になりつつあり、氏の小説の挿絵や漫画を見ると学園ハンサムばりに尖っていたのは今でも記憶に残っている。
Un gran arcade que merece estar en la biblioteca de todo fan del género. No dudes en comprarlo, el port es excelente.
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Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's hard for me to rightly look at the Shoot'em Up genre with a proper lens as I simply consider myself an outsider to it. That being said, Gunbird 2 has always fantasized me in a way that most other SHMUPs don't. The style of it looks charming, the game is very colorful, there are a multitude of characters to chose from, and it was one of the few arcade machines at this local Burger King joint I used to go to. Going to play Gunbird 2 for nostalgic reasons; I was really surprised how beginner friendly this game can be. Like don't get me wrong, it has challenging issues, but the initial start of the game wasn't nearly as off putting as some other shmups out there. Gunbird 2 has a tendency to shift between it's first few stages giving players a chance to become more familiar with it's levels. The way that you lose power ups is gradual as it's not all at once, and the enemy attacks do have some predictable patterns once you get use to them. All in all, Gunbird 2 is at least friendly in the beginning, which makes for the last 2 levels spike in difficulty really exasperating. Honestly, I think that's just the main problem with Gunbird 2 here. No matter how much you pay attention it can always feel like a bomb didn't go off fast enough or an attack came out way too fast. And really this is only noticeable near the end of the game, at Gunbird 2's last two levels that things feel unfair. Why there is suddenly a laser that can instantly come out, or the way certain enemies and attack patterns start attacking from the sides really feels more jarring than challenging. No enemies are introduced before hand that are like this, and the game sort requires you know when a boss is just going to fire a laser with little warning. It just makes getting to the end point, only to game over feel awful, or simply dying in these last few levels a hellish nightmare of survival that feels like there is no way out. Still, I feel Gunbird 2 offers more to it's audience than the average SHMUP. Not to knock other SHMUPS, but the fact this game has a team attack mode with it's own unique story for each pairing is just super neat. The difficulty levels range through 9 different ones that honestly feel like a proper work up to each level. Boss and enemy designs are fairly neat and stick out on the maps without distracting the player or the bullets that you have to dodge. The backgrounds are all different and unique on each stage, and the music is very poppy. Gunbird 2 is just ascetically pleasing to look at, and deceptively friendly at first that I can't help to not recommend to others simply because it's inviting.
Better then Gunbird 1. I really enjoy any arcade shoot 'Em Up. These are just fun to play with solid controls. Shame you can't buy it anymore. Boooooo.
power uuup
It's a good game. This port is very bare-bones, but the core game is fun. Input latency is acceptable if you turn off vsync. Online leaderboards are a nice feature.
Power UPPPPP.
Minha terceira resenha na Steam, e enfim chegou o momento de eu escrever algo negativo sobre um produto. Serei direto: esta versão do jogo é um port extremamente aquém do título original. Tirando alguns aspectos de interface, qualidade de vida e talvez desempenho, esta é, provavelmente, uma das piores versões disponíveis. Enfrentei erros constantes ao usar o controle, que não possui suporte nativo no título. Utilizei a ferramenta Entrada Steam, mas, mesmo assim, após qualquer Alt+Tab, o jogo deixava de reconhecer os inputs, sendo necessário reconectar o controle. E sempre que fazia isso, as funções designadas aos botões eram alteradas, o que tornava a jogatina bem confusa. Além disso, o conteúdo foi reduzido em comparação a outras versões, como a do Dreamcast, que contava com uma coleção de ilustrações e artes conceituais dos personagens e até Morrigan (de Darkstalkers) como personagem jogável. O visual da interface também deixa muito a desejar. Existem apenas duas opções de capas para preencher as barras laterais pretas e ambas têm uma qualidade abaixo do esperado. Há também os menus —grandes telas azuis que se sobrepõem ao jogo com fonte Arial. Decepcionante. O único ponto positivo deste port é a possibilidade de configurar parâmetros como a quantidade de vidas e continues, o que torna o jogo mais acessível. Não me lembro de essas opções estarem disponíveis na versão de Dreamcast, com a qual estou mais familiarizado. Talvez haja mais questões de acessibilidade como diminuição da quantidade de flashes ou outras coisas, mas não percebi nada do tipo. Se puder e quiser, recomendo a versão de Dreamcast do jogo, mesmo. É melhor e mais sólida. E com os emuladores, haverá ainda mais possibilidades com relação a visuais, filtros de telas e o escambau. A Morrigan nessa versão é uma excelente adição e as ilustrações são um ótimo bônus, além de também conter as opções de orientação de tela.
It's a great presentation of the arcade classic - and the only missing for me, is a potential Dreamcast version where we have Morrigan as a selectable character - and the single player 2P story mode option aswell. Otherwise it's Gunbird 2 and it's awesome
yes
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