
Guild Wars 2 is an award-winning online roleplaying game with fast-paced action combat, deep character customization, and no subscription fee required. Choose from an arsenal of professions and weapons, explore a vast open world, compete in PVP modes and more. Join over 16 million players now!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best FR #65, worst UK #97 · 12 markets collected
US · last 30 days
About
Engagement
Reviews
Themes across 1043 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bello il gioco mi piace tanto
Respeita o seu tempo investido. Faziam 8 anos que não jogava, voltei a jogar e parece que não perdi absolutamente nada, só tem mais coisas pra fazer, um mar de contúdo e tudo bem feito, de qualidade. É um MMO muito bom pra quem gosta de exploração, isso é raro em experiẽncia que colocam você em trilhos. Jumping puzzles são o meu conteúdo favorito, lugares secretos no mapa com minijogos no nível de um Mário da vida.
Media

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Genres
Stats
Languages: English*, French*, German*, Spanish - Spain*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
n ajlepsza gra
anet allows their teams in wvw to have more people than the other teams and does nothing to stop people from hacking using god mode and the like
<3
Das Anfangsgebiet und die Charaktererstellung waren vielversprechend. Alles andere wirkt viel zu groß, leblos und langatmig. Die Gestaltung sah richtig durchdacht und komplex aus. Sobald man aber rauskommt und anfängt zu questen und die Gebiete zu erkunden, gibt es kaum Gegner. Die Gegner sind alle viel zu leicht und man outlevelt viel zu schnell. Selbst ohne irgendwas zu skillen, bekommt man automatisch immer mehr Skills und hat nicht das Gefühl, dass man bestraft wird, wenn man sich mit Gegnern über seinem Level anlegt. Beim Questen gibt es ein paar Quests, bei denen es egal ist, ob andere die Quests auch grade machen, man kann einfach seine Objectives ablaufen, bei anderen zieht sich die Quest endlos, weil andere einem alles vor der nase wegschnappen. Am schlimmsten ist, dass der Fortschritt in einer Gruppe nicht für alle zählt. Man muss die Quests also trotzdem selbst für sich machen, ohne, dass Gruppenmitglieder helfen können. Man schnappt sich also zusätzlich auch noch die Sachen innerhalb der Gruppe vor der Nase weg. Die ganzen Panoramen und Sehenswürdigkeiten, die man aufdecken kann, bringen einem offenbar gar nichts, außer, das man ewig durch eine riesige Map von Punkt zu Punkt rennt, bevor man merkt, dass das sinnlos ist. Das Schnellreisesystem ist okay, trotzdem ist es ohne Reittier müßig und selbst mit, kommt man gefühlt kaum schneller voran.
อินจัดหนุกๆ
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AAAA
after enslaved by dota2 this is my new master
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 220 | 60% | — | |
| — | 0 | — | — | |
| $0 | 3.5K | 60% | Free | |
| — | 681 | 68% | — | |
| $0 | 68.9K | 67% | Free | |
| $0 | 0 | 67% | Free |