
Guild Wars 2 is an award-winning online roleplaying game with fast-paced action combat, deep character customization, and no subscription fee required. Choose from an arsenal of professions and weapons, explore a vast open world, compete in PVP modes and more. Join over 16 million players now!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best FR #65, worst UK #97 · 12 markets collected
US · last 30 days
About
Engagement
Reviews
Themes across 1043 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Spent 2hrs doing a jumping puzzle with randoms. 10/10 would suffer with randoms again.
love the systems one of the best rpgs ive played
I LOVE TO KICK
Media

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Genres
Stats
Languages: English*, French*, German*, Spanish - Spain*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
FUN
it is a free type of WoW game. not as in deepth as WoW, but has a free tier and more to explore. i recommend Guild wars 1 and 2, to anyone who has financial issues or is looking for a WoW game with more to explore
juegazo ¡¡¡tienes muchas cosas para hacer puedes hacer lo que quierassss
완전 한패가 나와서 다시 게임을 해보는것도 좋을것같습니다.
bello
Played solo. And reached the level cap. And felt bored to death. Just felt like nothing in this game, even with the yourstory progression. Never met a real human player. Just boredom, but i drove myself to hit the level cap in under a week, only to find more and more tiers of growth needed, with no real reason to do so. Just more and more things to do with lack of any serious rewards. And no one to help me. Wished it wasn't so lonely, but a game that prides itself on real human interaction, this was as nonsocial a game as a solo rpg.
Enjoyable for a while but quite quickly becomes a relentless conveyor belt of wandering around, killing things and gathering meaningless treasure. Combat, despite all the various different attacks, is a bit samey and becomes a matter of hitting the quick slots. I did like the auto swimming mode and thought that worked well. I also didn't like the idea that the same creature can be utterly more powerful just because it is in a different map. A bear is a bear after all. Fun for a while but ends up a little monotonous.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 220 | 60% | — | |
| — | 0 | — | — | |
| $0 | 3.5K | 60% | Free | |
| — | 681 | 68% | — | |
| $0 | 68.9K | 67% | Free | |
| $0 | 15 | 67% | Free |