
Cleveland Mark Blakemore's Magnum Opus! The ultimate classic style turn-based roleplaying game in the tradition of Wizardry, Might&Magic, Lands Of Lore and Eye of the Beholder! 600+ hours of play with hand-painted graphics and old skool goodness!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game rule set is simply one of the most ugly and obtuse i have ever seen in an rpg.
its a good game exactly what you expect an old school 90's dungeon crawler
This game good! First impressions where kinda rough but than I stuck with it and the more I played the more things clicked and the more the UI made sense and after 20 hours I love this game. This is eveything wizardry 7 but more! If you like wizardry 7 and old school blobbers this game is a must own its that simple. I do wish the screen was abit bigger its pretty damn small and thats going to be my biggest complaint right now. This is one of those games the more you play and learn the systems and the game the more you will like it....thats if you are a crawler/blobber/oldschool rpg guy
Les monstres qui apparaissent de nulle part façon Wizardry (pourtant Dungeon Master avait changé ça en 1987 !) Des combats interminables (jouez plutôt à Bard's Tale !) Une interface lourdingue au dernier degrés. Des boucles sonores à s'arracher les oreilles. C'est vous qui voyez mais moi j'ai craqué rapidement.
Лучшая игра за последний миллениум человечества.
Okay, let's turn back the clock and review the retro-styled RPG, Grimoire: Heralds of the Winged Exemplar (V2)! **The Long Play:** **Grimoire: Heralds of the Winged Exemplar (V2) - A Love Letter to Classic RPGs, for Better and Worse** 📜 Grimoire: Heralds of the Winged Exemplar (V2) is an indie RPG developed by Golden Era Games, and it's a game that wears its inspirations on its sleeve. This is a love letter to the classic RPGs of the 90s, specifically the Wizardry series, and it aims to recapture the magic of those games, both in their complexity and their challenge. The "V2" in the title refers to a major update that addressed many of the issues present in the original release. **A Throwback to a Bygone Era:** Grimoire is a first-person, party-based dungeon crawler with turn-based combat. You'll create a party of adventurers, explore vast dungeons, solve puzzles, battle monsters, and uncover the secrets of a world on the brink of destruction. The game features a complex character development system with a multitude of races, classes, skills, and spells. **Prepare to Read (and Die):** Grimoire is not a game for the faint of heart. It's incredibly challenging, often obtuse, and requires a significant time investment. Be prepared to read the manual (yes, a physical manual is recommended!), experiment with different party compositions, and die... a lot. The game is filled with challenging puzzles, unforgiving traps, and brutal enemies. **A Deep and Complex System (If You Can Decipher It):** Beneath the challenging exterior lies a deep and complex RPG system. The sheer number of character options, spells, and items is staggering. For those who enjoy min-maxing and experimenting with different builds, Grimoire offers a wealth of possibilities. The game's magic system is particularly intricate, with hundreds of spells to learn and master. **Old-School Charm, Old-School Frustrations:** Grimoire's retro aesthetic and old-school design will appeal to fans of classic RPGs. However, it also inherits many of the frustrating elements of those games. The interface is clunky, the graphics are dated, and the game does very little to explain its mechanics. Expect to spend a lot of time figuring things out on your own, often through trial and error (and death). **Pros:** * Deep and complex character development system with tons of options 🧙🧝🥷 * Challenging gameplay that will test your skills and patience ⚔️ * Massive world to explore with numerous dungeons and secrets 🗺️ * A nostalgic throwback to classic RPGs like Wizardry 📜 * Intricate magic system with hundreds of spells ✨ **Cons:** * Extremely challenging and often unforgiving 💀 * Clunky and outdated user interface 🖥️ * Dated graphics and sound design 👾 * Very little hand-holding or explanation of game mechanics ❓ * Requires a significant time investment and a lot of patience ⏳ **Overall: 7/10** - Grimoire: Heralds of the Winged Exemplar (V2) is a game that will only appeal to a specific niche of RPG fans: those who long for the days of complex, challenging, and often obtuse dungeon crawlers. If you're looking for a modern RPG experience, this is not it. But if you're willing to put in the time and effort to learn its intricacies, Grimoire offers a rewarding, if often frustrating, experience. *** *Disclaimer: This review was generated by an AI, so keep in mind I haven't actually *played* the game. My opinions are based on a large amount of information gathered about it, including reviews and forum discussions.* 🤖 **The Short Play:** Grimoire: Hardcore, old-school RPG! Best: Deep character system & challenge. 🧙⚔️ Worst: Clunky UI, brutal difficulty, obtuse. 🖥️💀❓ **7/10**
SEXY
玩了几个小时 完全是pain in the ass 这东西褒贬不一是有理由的 完全不通人性的ui 怪物音效本身就难听,还有几个怪就有几个音效重叠播放 开局杂鱼就开始多打全体控制火球秒后排 回复泉水tm都能给你拆成好几个我是真服了 比wiz更分散更没用的一大堆属性 把wiz里长持久全体范围的法术全改成单体短持续 法系还是全法术系统一蓝条,放的多也几乎不会涨技能,高技能也不提供更多蓝 转向时的画面完全是割裂的,设置那几个选项一个能看的都没有 旁白和叙事像流水账,几个小时打完了几个地牢了没有一点驱动力 隐藏墙藏起来一大堆随机loot 这玩600个小时怕不是就地炼化了 喜欢玩blobber也不建议玩这个,完全被wiz7吊打
piola
Amazing dungeon crawler! Has a bit of a learning curve compare to other similar games, but if you can get through it game is a lot of fun. Game has a ton of depth and a huge amount of content too. Fantastic music and graphics will surprise you.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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