
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $356.5K — a different platform, not this one.
Embark on a dangerous quest through mysterious ruins and magical woods in the second chapter of Grim Legends series. Save the young queen from a mortal danger and change the faith of the entire kingdom! When a mysterious illness befalls the queen of the Eagle Kingdom, a famous healer is summoned to Eagle Castle to examine her. The Healer’s quest takes a sudden turn when the infant prince vanishes under mysterious circumstances. The queen is accused of practicing dark magic and thrown into the prison tower. According to the kingdom’s law, sorcery is a crime punishable by death. The desperate King, believing his wife is innocent, begs the healer to find a way to exonerate the queen. The protagonist has only one day to reach the ruins of the Swan Kingdom and unravel the mystery behind the ruling family’s curse. Only then will she manage to find the young heir to the throne and save the queen from her execution. Will the healer be successful in saving the queen? Will she rescue the little prince from the clutches of dark magic? The fate of two kingdoms lies in the healer’s hands. A legendary realm imagined brilliantly in 42 hand-painted locations 3 fairy-tale sidekicks to help you in times of need 32 challenging mini-games and 16 hidden-object scenes 14 intriguing characters to meet on your journey An additional story told from two different perspectives!
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $2.49−75% | 50ratings | 78% | — | not modelled |
| $14.99 | 1.3Kreviews | 96% | — | $356.5K | |
| $14.99 | 400ratings | 85% | — | not modelled | |
| $14.99 | 69ratings | 90% | — | not modelled | |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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