
Craft, manage resources, fight enemies, and explore the unknown in this medieval RPG.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Reviews
Crafting a pickaxe just to have it break within 1 or 2 hits is really not a mechanic that should exist. Makes it so the player has to constantly craft tons and tons of tools and tediously re-equip them practically every hit. upgrade from wood to stone to steel and it practically makes zero difference at all. Still breaks immediately. I cannot back a game with bad mechanics like this. The interactions are super wonky, will not work unless you're on a precise standing point with the object. Was trying to interact with the tool bench for the longest time, assumed the game was broken until it finally worked after like 5 minutes and requiring you to not be on it but slightly to the right of it. Just a buggy rip off of the many side scrolling 2D RPG's and I really wanted to like it but I don't. Your players are not test dummies. Release the game when it's ready or do not release it at all.
Review at: https://www.youtube.com/watch?v=ALr_y90XdWs Well, I do love the concept of the game, but I feel at its current state it needs more work. There is no explanation on how to play. So as one would expect I learned on the go. Upgraded axe or not still breaks very easily. The more you play the better you get with enemies but spend more time resource hunting back and forth more than anything.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 24 reviews with recorded playtime.
Unfortunately, this game isn't ready to be played. Too frequently, the resources needed to play the game through the tutorial map didn't spawn.
I love the concept, but a lot of it didn't make sense. I had to SPAM "E" to open anything, and it was quite annoying. resourses didnt really spawn in, and i was having a lot of trouble figuring the game out.
Oyunun bir potansiyeli var ama henüz çok erken. Menüler pek kullanıcı dostu değil ve anlaşılması biraz zor. Bu fikir hoşuma gitti ve geliştirmede ilerleme görmeyi çok isterim.
A lot of early potential but the game is incomplete and it appears that the dev is AWOL and no fixes may be forthcoming. If it gets fixed, I am eager to play this game again! (The game does not save, new games can start in unplayable configurations, basic interaction objects stop being interactable, et c. Much potential, if the dev is still working on it!)
The game has some potential, but its very early now. The menus are not too user friendly, and they are a bit hard to understand. I like the idea, and i would love to see progress in the development. anyways, Remember me as basically the first player!!!
可能性を感じるものの、セーブ周りがおかしい。いつセーブされているかわからないのと、セーブデータが書き換わっている。 ■変なデータのやり方 1.New Gameで開始。 2.メニューに戻る(戻らなくてもいいかも)。 3.Steamからゲームを終了(終わらせ方が分からないので)。 4.再度起動してContinueを選択。 デバッグ用なのかなんなのか分からないが、素材を集めて徐々にいい感じにしていくゲームで、チートみたいにいきなり大量のアイテム所持は萎える。どんどん壊れていくにしても回復アイテム2000個はどうだろう…。 文字表示バグや装備欄、チュートリアル辺りを改良して欲しいものの、ゲームそのものは悪くない気がする。戦闘はリアルタイムだが、のんびり村を開拓もできる。クリックゲーや開拓SLGが好きな人にも良い。 ただいかんせんセーブが…。再開しようと思ったら建てたはずの家がないとか、知らないキャラクターになっているとか、流石にそれは厳しい。
Very simple, but fun :)
Horrible game and horrible dev. No response to a game that is half finished and corrupts your files on your hard drive. Its a scam and virus. Please be careful guys.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.