
Build and manage a medieval graveyard while facing ethical dilemmas and making questionable decisions. Welcome to Graveyard Keeper, the most inaccurate medieval cemetery sim of the year.
Most likely between $3.1M and $8.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $3.99 | 85% | approximately $5.1M |
| PlayStation | $49.99 | 86% | — |
| Xbox | $19.99 | 80% | — |
| GOG | $4.19 | 78% | #127 |
| Nintendo | $4.99 | — |
Cheapest copy: ≈ $1.01 on Xbox · Türkiye (−75%). Compare 46 prices in 15 markets →
Reviews
Themes across 2137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| #100 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
re-run through the game + all dlc in prep for GYK2
I'm a fan of pixel-art game style so that's the initial reason I took a look at this title then stayed and continued playing from time to time because of how I see the quirkiness in the story and dialogues. I like how this game improved over time. I initially completed this then play again occasionally as DLCs are introduced. I replayed and finished this again as well as completed the achievements in light of the next title Graveyard Keeper 2, which I've been playing the demo of and can't wait to play the release.
Es un gran juego, No puedo esperar por la secuela para jugarla
Best decission ever made. I always wanted to make Zombies my slaves and do tasks from these rdm people i don't know. In the end i can go back to my wife... yay.... Love this game and everyone needs to play it to feel free. or atleast like a Graveyard keeper.
I bought this 2023 and finished the main story then bought the DLCs but never finished those... Gravekeeper 2 was announced and I prepurchased so today I completed all achievements after 3 years haha. anyway, I liked the base game and the DLCs are actually fun and helpful if you are starting from scratch. actual game review: It's a great game that gives a twist(undead and morgue stuff) to common sim management games ,with funny and dark dialouges. PETA will be proud no animals were hurt xD (vandalized tho uhh hhh 1 cow was but nw Keeper had no choice but to remove the vandal). amazing characters and backstory (Stranger Sins). the 2D design is also very great, it is clean and very detailed -- youll notice the way the characters breath(rise and fall of their chests), Keepers way of walking and the clothing creases, the environment, tiny animation details that makes the surrounding alive (waves, fireflies, squirrels, etc)... I love it. DLCs: Stranger Sins -- best one imo, it tells on the world the Keeper got into and his role to it, more on backstory of the older NPCs that arent included on the base game Game of Crones -- new characters and challenges aand adds more into the Inquisition and the part of map you cant get into (where the gyk2 is set) Better Save Soul -- not a backstory and my least fave, it's a good help for a better quality of your undeads and higher quality of church and graveyard aesthetics/rating, the story isnt great tho which is why it's my least fave
Es increíble este juego, te mantiene enganchado todo el tiempo con las misiones, personajes, historia, es de esos juegos donde siempre tienes algo para hacer, está super entretenido y tiene muy buena trama y desarrollo de personajes! Me encanta <3
enjoyed the style and the less hand holding then most games now
This is perfect for someone who likes to play games that require u to grind so much items and be patient with the progress. The game is really chill and the art is so good! Tbh im still amaze with the concept of this game, its really great!
good to lose track of time
No es mal juego, pero ami me parece que la progresion es extremadamente lenta, el gameplay esta Muuuy mal explicado y aparte debes esperar 1 semana entera aveces para completar una task, personalmente no me gusta nada esa mecanica del juego