
A grand adventure in the skies awaits! Form a party of four from a diverse roster of skyfarers and slash—or shoot or hex—your way to victory against treacherous foes in this action RPG. Take on quests solo or with the help of others in up to 4-player co-op play!
Most likely between $22.9M and $64.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 90% | approximately $38.1M |
| PlayStation | $59.99 | 92% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $24.60 on Steam · Ukraine (−38%). Compare 16 prices in 15 markets →
Reviews
Themes across 2374 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
因子系统就你马的一坨臭狗屎,庞杂混乱的设计带来的只有数值上的膨胀,做出这么个烂东西完全是无法加深玩法设计的无能体现,当初忘了给差评现在补回来,你不出个DLC我还把你这个傻逼玩意给忘了
リリンクまでは面白かった。 エンドレスラグナロクからは敵の攻撃が激しすぎてアクションゲームというよりも弾幕ゲームといった方がいい。 その上で露骨に2体討伐みたいなクエストばっかり追加されていてただただ理不尽なやられ方をしてストレスが半端ない。 このゲームはジャスト回避で謎に一定時間無敵効果がつくので必然的にジャスト回避→一定時間敵の攻撃無視→ジャスト回避→…のような立ち回りになる。この仕様が悔しかったのか「これだけあれば一発くらい当たるでしょw」みたいな攻撃をしてくるのでアクションゲームとしてどうなのっていうのが個人的な感想。いっその事エンドレスラグナロクではこの無敵になる仕様消して調整して欲しかった…
Gameplay is fun and addicting. Played this on PS5 via PS Plus but decided to buy here instead because ♥♥♥♥ SONY.
genshim impact if it was an actual video game
I don't play the original game and i barely know who's who. But I must say, The gameplay alone is enough for me to really, REALLY, enjoy it. It scratches that monster hunter itch for me with the amount of work I have to put in on something. Character , sigils, weapons. It's just so satisfying. Definitely a must try, especially with friends who are willing to teach you the basics (And also builds)
Played through the main story and hit what I suppose is late game(after you saved rolan from a certain dimension) after 23 hour-ish. TLDR summary : Game started strong with a lot of Monster Hunter vibes but turns into a repetitive grindfest. Now to my actual thoughts: Graphics: Not gonna lie , It was tough for me to get used to this anime style art but it actually fits the story . As i understand the game actually has an anime going on too so it kinda makes sense. Soundtrack: It fits and the boss themes aren't bad either however a lot of the themes repeat and you quickly come to realize that the exsisting soundtracks are good but there's just a few that repeat on bosses etc. Story: Story has some good plot twists and some amazing epic anime like bossfights . Gameplay and bosses : Once you start the game you most definetly get reminded of the Monster Hunter series. A quest counter that lists a bunch of quests and Bosses from which you can embark on said quests. Classic MH .The quests give you crafting resources and mastery points . Mastery points are used to put skillpoints in your skill tree to give your character passive skills and a bunch of active skills aswell. Skilltree is massive once fully unlocked and you can grind quests for mastery points to max out your character whenever you feel like. There's also sigils that drop and are rewarded for slaying monsters that you can slap on your weapon of choice aaaaaand you can level up the sigils too . There's also weapon crafting and weapon upgrading etc. There's a lot to do here. On paper all of this sounds absolutely amazing however around mid game the game shifts. You basicly fight the same 10ish bosses just on different difficulties. Their moveset changes and they turn from bosses that are similair to MH , to raid bosses from an MMORPG. I did this up to maniac difficulty and at that point I was just tired of seeing the same 10 bosses over and over. Additionally the AOEs get so rediculous that your screen is just full of special effects and you can hardly tell wtf is going on around you. The repetitiveness and the exhausting grind is ultimately the reason why I don't recommend this game. It was extremely fun the first 10 Hours but then quickly falls off and just becomes rather tedious. A couple of Bosses are also reused and just got a different color and other elements in atacks ( storm , fire , rock ,ice). A little more variety with the monsters would have helped a lot here but alas. As a MH veteran I'm just used to better stuff and thus I wont recommend this but if you don't mind fighting the same few mobs over and over on different difficulties you'll have a lot of fun with this game.
割と遊べるキャラゲーといった印象。 ただし、後半になるほど、攻撃できずに見ているだけの時間や、ひたすら回避に専念する時間が長いボスが増えていきます。周回を前提としたゲームとしては、苦痛に感じる部分が多いです。 また、「クールタイム」という単語を採用しているため、おすすめできません。
Short review geral sobre o jogo/resumo do pré-patch e pós patch visto que já to com quase tudo full/buildado. O que dizer de um jogo, com as características de monster hunter + personagens da franquia de um gacha mega hiper famoso aka GRANBLUE FANTASY. Exatamente, "o muito bom" seria o minimo, e eles entregaram mais do que isso. É de se elogiar toda a trajetória, design, e gameplay (claro que a história é o único downside aqui, apesar de não ser tão incrível, ainda assim é algo para se "ler" e te jogar imerso no mundo do jogo). A gameplay é muito boa mas no novo patch (ragnarok) a gameplay fica mais divertida, claro que as builds "podem variar", tem "melhores", mas no final, tudo se remete a como você joga e como você se sente confortável. No geral, eu diria que o jogo base hoje em dia ele é literal "base" pra você entrar no jogo e depois começar o grind, não é tão chato quanto antes visto a velocidade de pegar as coisas/upar e também por estar no "early patch". Downside no meu ponto de vista é não experimentar o jogo com gente/amigos, a experiência solo é algo questionável, mas ainda assim é divertido, recomendo fortemente o jogo e ainda mais pela experiência de sentir o personagem ficando cada vez mais forte e o dano subindo e a Fediel sendo a Fediel. (A última dif do jogo, aka Infinity/Defy, é melhor do que fazer solo, digo isso pois passei uns perrengues mas foram perrengues bons). Resumidamente, se você gosta da Ferry, temos um problema, mas ainda assim é divertido.
Absolutely WORTH IT... Relink surprised me with how good nearly everything feels. The story is exciting, the characters are memorable, and every character has a unique playstyle that makes experimenting with the roster genuinely fun. The combat is fast, smooth, and satisfying, especially once you start unlocking new skills, upgrading your gear, and building stronger characters. Leveling up never feels pointless because you can actually feel yourself becoming more powerful. The boss fights are also incredible and make the endgame grind feel rewarding instead of exhausting. On top of that, the visuals are beautiful and the soundtrack is amazing. Whether you care about the story, action combat, character building, or grinding for better gear, there is a lot to enjoy here. I loved my time with it and would easily recommend it. Granblue Fantasy: Relink is absolutely worth the buy and my next buy on this is going to be the DLC Endless Ragnarok
learning granblue fantasy has several canon lgbt characters including multiple trans women changed my life. monster hunter for the woke