
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $739.1K — a different platform, not this one.
Want to slice creepy toys? Want to dice mutated unicorns? Want to play as a murder-kitty on a death-dealing hoverboard? Great news! Gori: Cuddly Carnage is the game you’ve been waiting for! The cutest horrors you have ever seen... and you get to kill them all horribly… with a hoverboard! Feel and look awesome as you wipe out hordes of cuddly and horrible toys in gory, gruesome hoverboard combat. Enter a world of extreme toys and adorable corruption with heaps of blood, dismemberment, toys, glitter, fur, and adorable cuteness! Toys from your wildest imagination are made real as the toy industry’s last hope to not die. Come meet the team. First up, there’s your sentient, razor-sharp hoverboard, F.R.A.N.K. Then there’s CH1-P , a modular AI that will constantly complain as you wipe out hordes of corrupted cuddly toys. And then there’s the star of the show – Gori – the most adorable and badass cat in the world. This cuddly crew gets unwillingly dragged into a battle that wiped out all humans and laid waste to everything on earth that wasn’t cute and cuddly enough for The Adorable Army - a horde of mutated and blood-thirsty toys that only YOU can destroy! Follow Gori, F.R.A.N.K., and CH1-P, on their journey to save their own lives and stop the carnage of the Adorable Army and its dark leaders. Fast-paced, third-person skate-and-slash carnage. A futuristic world tainted by the Adorable Army. Immersive (and very cute) environments. Adaptable music that reacts to your actions and playstyle. Intense destruction, brutal combat, and a whole world to smash to bits. The game contains foul language, excessive gore, and other adult content! Enjoy!
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $8.99−59% | 20ratings | 92% | — | not modelled |
| $21.99 | 1.8Kreviews | 96% | — | $739.1K | |
| $21.99 | 1.8Kratings | 90% | — | not modelled | |
| $21.99 | 493ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| — | 166 | 88% | $7.49 |