
Golden Moon is an old school, 3D Third-Person puzzle platformer game about finding treasure and working your way past ancient robots, booby-traps, and other menaces.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Is not a bad game...
+
☀️
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Modeled estimate over time.
Hours played at review time, across 32 reviews with recorded playtime.
ocen 4/10
Here is some pain point i experience 1. Camera : The character obscures the view of the camera a lot. making it difficult to see what in front of you 2. UI : There is no Continuous button ? i wish you add it to the game and the first time i play this game HP bar color make me confused about how much hp i have. maybe change a color would make it easier to understand thing in game 3. Performance : i have 1650m ram 16 15gen10 it could run just 60fps(don't get me wrong it enough) but sometime it go down to 40-30 4.Character movement : Controlling the character is a bit difficult. Makes playing some parts feel frustrating btw it's free game but i would like to see some change if it getting better i would be back to finnish this game
穿模效果过于到位
"Golden Moon" is a somewhat amateurish and clunky third person puzzle platformer. The story involves a team of archaeologists exploring a tomb, needing to prove the area's worth. You're tasked with finding treasure and overcoming obstacles like robots and booby traps, presumably for funding. This is no Tomb Raider, even if it's trying to be. What do you do in the game? Tomb Raider from Temu, basically, so you're third person platforming in ancient ruins, etc etc. You're also repeating a lot, because the developer couldn't work out how to add save game functionality. The graphics in this game are really quite good, which at least makes the game look more appealing. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. On the matter of pricing and value for gamers, most "free" games on Steam aren't really free. There's often nasty mobile app cash shops, or content locked behind DLC, or donations being requested, or any other number of shady pricing schemes that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable, or something you might want to spend your time on. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 15 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? This is a "maybe" experience... if you have a lot of free time on your hands and nothing else to do, why not? But for the purposes of a review, this isn't something I can say everyone must try. It's not quite there. Valve doesn't give us a "maybe" option in reviews, but if they did, that's what I'd choose for this.
Не впечатлило...
언럭키 툼레이더 함께해서 더러웠고 다신 만나지 말자
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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