
The land is full of adventurers. I sit around the Guild Hall, awaiting my next quest. There are always plenty, as there is no end to goblins, yet somehow, these past couple of days, it has been quiet. Every guild member is giving it their all in order to quell as many goblins as possible.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
做的什么垃圾战棋,你动一轮敌人能动3轮
《哥布林》是由ASOBI制作发行的一款战棋策略黄油,本作玩法简单粗暴,无任何介绍或指导,你可以用每个关卡的预算购买点数用于雇佣拥有各种能力和属性的团队,缺点在于属性数值在战斗场景完全是隐性存在,且角色之前强度悬殊显著,速度低的角色三回合才一动没得一点用处,甚至部分法术角色一次药消耗多少法力、法术范围等问题只能通过不断尝试才能弄明白,战斗节奏慢、AI调教智障等问题也比比皆是,体验毫无乐趣可言。玩法之外,还存在角色之间无差异化、无剧情文本编辑、流水化拼接制作等缺陷,适配方面steamdeck也无法正常游玩,唯一优点也就HCG能看,但演出顶多也就是凑合的质量。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
虽然战斗系统一坨屎,但是福利系统还是可以的
連半成品都不是
屏幕适配差就算了,还没有调整分辨率的选项,机翻还能看,但是涩涩看样子是一个角色2个CG,甚至都不是完整的一幅画,然后几个月过去也没有任何更新。
sb
LOL the balance was such a mess that I had to modify the DLL files myself just to enjoy the game. Now it finally feels fun to play.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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