
You have been caught in a dungeon and must now fight your way to freedom. This is not an easy task however, as you will meet deadly goblins and other lurking creatures on your way.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: English
Reviews
Игра 'Goblin Rush' - это динамичный и захватывающий раннер, который заставляет попотеть даже опытных игроков. Визуальный стиль приятен глазу, выполнен в ярких тонах, а дизайн гоблинов вызывает улыбку. Геймплей прост в освоении, но требует хорошей реакции и стратегического мышления, чтобы обойти препятствия и собрать все сокровища. Разнообразие гоблинов, которых можно разблокировать и улучшать, добавляет глубины игровому процессу. Каждый гоблин обладает уникальными способностями, что позволяет экспериментировать с разными стилями игры. Система прогрессии достаточно сбалансирована, чтобы мотивировать к дальнейшим достижениям. Единственный минус - это повторяющиеся элементы окружения, которые со временем могут наскучить. Но в целом, 'Goblin Rush' - это отличная игра для тех, кто ищет быстрый и увлекательный способ скоротать время. Рекомендую!
This sucks. Plain and simple. It sucks. Can't turn, which is annoying but whatever. The game I'm at least 90% sure is an asset flip with the most generic goblin model you could possibly get. The gameplay is bad, music annoying, and the animations for the goblins are ♥♥♥♥♥. Oh, and can't forget, the crossbow fires like a McDonalds brand knockoff Nerf gun. If I have to aim a crossbow like it's a ♥♥♥♥♥♥♥♥♥♥ mortar (with only a fraction of a fraction of the power), you have ♥♥♥♥♥♥ up. The goblins move like an old man who's drank nothing but expired milk for the last three years. The ♥♥♥♥♥♥ little butter knife painted like a dagger isn't long enough to fend off goblins who have a huge range for something that barely extends its hand far enough to itch its nips. Oh, and not to mention, I have no idea how the health system works. One moment I can stand in front of a goblin for like a million years taking hits and then I'll get hit twice and have to restart. (By the way, I know its not just a set health system, because I would take two hits at the beginning and die, and then upon next restart I'd tank enough hits to make the Bismark blush, its completely ♥♥♥♥♥♥♥ ridiculous). Also, you have to completely restart the game from the start when you die as far as I saw. It's a dumbed down vr version of a dumbed down mobile game. Humiliatingly bad.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
♥♥♥♥♥
Rammstein
░░░░░░░█▐▓▓░████▄▄▄█▀▄▓▓▓▌█ juégalo ░░░░░▄█▌▀▄▓▓▄▄▄▄▀▀▀▄▓▓▓▓▓▌█ Esta bueno ░░░▄█▀▀▄▓█▓▓▓▓▓▓▓▓▓▓▓▓▀░▓▌█ ░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ ░█▌▓▓▓▀▀▓▓▓▓███▓▓▓▓▓▓▓▄▀▓▓▐█ ▐█▐██▐░▄▓▓▓▓▓▀▄░▀▓▓▓▓▓▓▓▓▓▌█▌ █▌███▓▓▓▓▓▓▓▓▐░░▄▓▓███▓▓▓▄▀▐█ █▐█▓▀░░▀▓▓▓▓▓▓▓▓▓██████▓▓▓▓▐█ ▌▓▄▌▀░▀░▐▀█▄▓▓██████████▓▓▓▌█▌ ▌▓▓▓▄▄▀▀▓▓▓▀▓▓▓▓▓▓▓▓█▓█▓█▓▓▌█▌ █▐▓▓▓▓▓▓▄▄▄▓▓▓▓▓▓█▓█▓█▓█▓▓▓▐█
☀️
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.