
GOALS is a fast, responsive football game built for pure skill, real competition, and a global community. Gameplay first, free to play, crossplay and unique players. No excuses - just football.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
GOALS is a fast, responsive football game built for pure skill, real competition, and a global community. Every match feels sharp thanks to instant inputs, custom physics, and smarter AI that keep the game flowing. It’s fully free to play with no paywalls, updated continuously, and played across PC and console in one shared ecosystem.
Your squad is truly yours - every player in the game is unique, grows over time, peaks, and eventually retires, creating a living football world that never repeats itself. And with a competitive foundation built from day one, GOALS is ready for creators, tournaments, and high-level play the moment you load in.
Built on responsiveness, balance, and custom physics. No input delay. Smarter AI.
Procedural characters add endless variety, while our in-house matchmaking adapts to skill and regional liquidity for consistently sharp, high-quality matches.
A football game with no paywalls, no barriers, and no locked-off modes. Fully accessible from the start and built as a global live service. New content, features, and events are introduced continuously, making the game grow alongside the community and staying fresh for every type of player.

True crossplay across PC and consoles, one unified playerbase with no platform barriers. Everyone plays together in the same ecosystem, with shared progression and a single global community that grows stronger as more players join.

Every player is truly unique, no duplicates, no clones. Your squad is yours alone. Players grow, peak, and eventually retire, creating a living ecosystem of team-building and discovery that traditional licensed games can’t offer. Streamers, influencers, and legends can join as Originals, giving global appeal with zero licensing barriers and endless possibilities for fresh matchups.

Built for real competition. No hidden mechanics, no scripting, just pure skill. Ranked, ladders, and custom tournaments are built in from day one, supported by full spectator tools and replay systems for creators and esports. The entire game, from netcode to gameplay, is engineered for high-skill play and competitive integrity.

GOALS is built for every type of player, from hardcore competitors to casual social players and those who want to train alone. All modes share the same progression, matchmaking, and underlying competitive integrity, ensuring fast queues and consistent gameplay across the board.
• 1v1
• 2v2 Coming soon.
• 5v5
• Solo vs AI


Share your feedback and engage in the discussions at the GOALS Discord.
GOALS is still under development. The full game might have elements and assets absent in the Beta.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 0reviews | 39% | — | $0 |
| Free | 8.4Kratings | 60% | — | not modelled |
Engagement
Reviews
Themes across 1445 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
man hat nur einen Fußball - finde ich nicht so gut!
I played for about 8 hours accumulated this week. And I have to say its not good, the biggest problem is the auto-defending, the game is too heavily reliant on player making blocks this causes problems when the opponent bulids up speed meaning you only get one chance. What a lot of people are doing is placing a fast dribbler with high shooting as a full back so they can build up speed. Also the defensive recovery sprints are not working and you cant sprint press.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 1.1K | 67% | Free | |
| $2.3M | 27.5K | 82% | $4.99 | |
| $0 | 5.5K | 79% | Free | |
| — | 107.2K | 53% | — | |
| $210.3M | 107.5K | 51% | $69.99 | |
| $737.5K | 757 | 89% | $29.99 |
Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Swedish, Arabic, Japanese, Korean, Simplified Chinese +1 more
| Free | 2.6Kratings | 42% | — | not modelled |
| Free | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i love this game
peggior gioco giocato, se devi perdere perdi, scaricatelo ma dopo un giorno vorreste solo farlo scomparire dal globo
I Genuinely like the game and it is not bad. I have gotten into Futball recently (LAFC) and wanted to find a game where I don't have to pump in money for players and more. This game meets my parameters. Here is why. The game is fun and super chill to play and with the 5v5 game mode they added. YES it does suck that I am being matched with people with higher players especially in the 85+ Purple category but I have beat some and it is possible unless they are a striker. I have been cooked and it isn't that often I have been against purples. POSITIVES- -It isn't a game that comes out EVERY Year so you don't have to put money in it and lose it all the next year when another one comes out. The players just have to invest in it which a hope for. I find that stupid releasing a game every year. I am hoping EAFC27 is different. -The UI feels really "simple and clean" to use. It is not complicated -THEY GIVE YOU SO MANY FREE PACKS. You can hold your shlong in your hand. Play terrible and have a good chance to get a pack and possibly get good players. I have been playing and have gotten at least 20+ packs from a couple of challenges and daily packs as well. It is super nice that they are generous with that and you can earn free currency in game or use real money to get better ones easier or save for them. -If you want to upgrade your characters you have to play a couple of games and they give you a bunch of currency to do that and exp for the players -I don't have bad players and have opened grey packs. You can upgrade them to purple depending on the possibility chance which is nice. -More positives if you give it a chance and play against me NEGATIVES -You will be queued up with higher players sometimes but not too high. Take it with a grain of salt. Move on but they need to fix that a little - Player drop chances are okay but I don't know much of that. -I can't think of any others because its a free game and I am a brain dead amoeba
why can ksi do a bicycle kick but i cant slavery.,
хорошая игра
daora
A PORRA DA DESCRAÇA DO TREINO O FILHA DA PUTA ENCOSTA NA BOLA E EU JA PERCO O CARALHO DA PORRA DO TREINO VAI SE FODER CRIADOR DESSE CARALHO PORRA DE ARROMBADO
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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