
GOALS is a fast, responsive football game built for pure skill, real competition, and a global community. Gameplay first, free to play, crossplay and unique players. No excuses - just football.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
GOALS is a fast, responsive football game built for pure skill, real competition, and a global community. Every match feels sharp thanks to instant inputs, custom physics, and smarter AI that keep the game flowing. It’s fully free to play with no paywalls, updated continuously, and played across PC and console in one shared ecosystem.
Your squad is truly yours - every player in the game is unique, grows over time, peaks, and eventually retires, creating a living football world that never repeats itself. And with a competitive foundation built from day one, GOALS is ready for creators, tournaments, and high-level play the moment you load in.
Built on responsiveness, balance, and custom physics. No input delay. Smarter AI.
Procedural characters add endless variety, while our in-house matchmaking adapts to skill and regional liquidity for consistently sharp, high-quality matches.
A football game with no paywalls, no barriers, and no locked-off modes. Fully accessible from the start and built as a global live service. New content, features, and events are introduced continuously, making the game grow alongside the community and staying fresh for every type of player.

True crossplay across PC and consoles, one unified playerbase with no platform barriers. Everyone plays together in the same ecosystem, with shared progression and a single global community that grows stronger as more players join.

Every player is truly unique, no duplicates, no clones. Your squad is yours alone. Players grow, peak, and eventually retire, creating a living ecosystem of team-building and discovery that traditional licensed games can’t offer. Streamers, influencers, and legends can join as Originals, giving global appeal with zero licensing barriers and endless possibilities for fresh matchups.

Built for real competition. No hidden mechanics, no scripting, just pure skill. Ranked, ladders, and custom tournaments are built in from day one, supported by full spectator tools and replay systems for creators and esports. The entire game, from netcode to gameplay, is engineered for high-skill play and competitive integrity.

GOALS is built for every type of player, from hardcore competitors to casual social players and those who want to train alone. All modes share the same progression, matchmaking, and underlying competitive integrity, ensuring fast queues and consistent gameplay across the board.
• 1v1
• 2v2 Coming soon.
• 5v5 Coming soon.
• Solo vs AI


Share your feedback and engage in the discussions at the GOALS Discord.
GOALS is still under development. The full game might have elements and assets absent in the Beta.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 7.3Kreviews | 39% | — | $0 |
| Free | 8.4Kratings | 60% | — | not modelled |
Engagement
Reviews
Themes across 1425 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Legal
yess sir
Most, if not all game ruining issues have been fixed. Yes there are still players that have clearly been purchased that will punish you, but its also very easy to find common players with competitive stats, its perhaps the best implementation of this style of monetisation I have seen. I really hope this game gets the numbers and support it deserves. Its hard to believe the game is not created by a massive studio. Since the recent update (2.0) - My keeper has been making saves - I've had teams of common players, batter top rarity players - my squad has grown massively, without paying any money - defenders actually defend
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Swedish, Arabic, Japanese, Korean, Simplified Chinese +1 more
| Free | 2.6Kratings | 42% | — | not modelled |
| Free | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Худший игры про футбол еще НЕ видел
Gameplay is bad and unpolished but fun. The economy is absolutely terrible for a free to play player and its a major turn off as it becomes impossible to compete with everybody elses teams so you end up losing to guys just holding sprint and running around your slower players
EA FC but FREE; Bugs? Yeah. Free? HELL YEAH. Enjoy playing? Yes! I love this game
Most boring football game I've ever played, rebounds over rebounds, can't tackle, jockey always goes behind the player, every shoot is a goal, 0 skill curve everything just goes the right way for the opponent. GGWP uninstalled after 3 games, boring as ♥♥♥♥, I would rather play fifa
Divertido e tem um ótimo potencial. Pontos que acredito que seria legal para melhorar a gameplay: -> Goleiro melhor: Acredito que com esses goleiros que não conseguem fazer uma simples defesa acaba fazendo a gente querendo fechar o jogo ( Tomei 3 gols que davam pra muito bem pegar). Então uma IA melhor para o goleiro. -> Área de treinamento melhor: Uma área de treinamento que eu possa escolher apenas treino de falta, penalti, escanteio e além. -> Passe de batalha: Seria divertido ganhar skin e mais outros itens conforme vai jogando. Se torna tão repetitivo apenas jogar pra ganhar jogador. Enfim: Legal, mas se tiver mais atualizações pode se tornar um ótimo jogo, agora está bem neutro.
P2W
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 1.1K | 67% | Free | |
| $2.3M | 23.3K | 82% | $4.99 | |
| $0 | 5.5K | 79% | Free | |
| — | 98K | 53% | — | |
| $210.3M | 107.5K | 51% | $69.99 | |
| $737.5K | 757 | 89% | $29.99 |