
GOALS is a fast, responsive football game built for pure skill, real competition, and a global community. Gameplay first, free to play, crossplay and unique players. No excuses - just football.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
GOALS is a fast, responsive football game built for pure skill, real competition, and a global community. Every match feels sharp thanks to instant inputs, custom physics, and smarter AI that keep the game flowing. It’s fully free to play with no paywalls, updated continuously, and played across PC and console in one shared ecosystem.
Your squad is truly yours - every player in the game is unique, grows over time, peaks, and eventually retires, creating a living football world that never repeats itself. And with a competitive foundation built from day one, GOALS is ready for creators, tournaments, and high-level play the moment you load in.
Built on responsiveness, balance, and custom physics. No input delay. Smarter AI.
Procedural characters add endless variety, while our in-house matchmaking adapts to skill and regional liquidity for consistently sharp, high-quality matches.
A football game with no paywalls, no barriers, and no locked-off modes. Fully accessible from the start and built as a global live service. New content, features, and events are introduced continuously, making the game grow alongside the community and staying fresh for every type of player.

True crossplay across PC and consoles, one unified playerbase with no platform barriers. Everyone plays together in the same ecosystem, with shared progression and a single global community that grows stronger as more players join.

Every player is truly unique, no duplicates, no clones. Your squad is yours alone. Players grow, peak, and eventually retire, creating a living ecosystem of team-building and discovery that traditional licensed games can’t offer. Streamers, influencers, and legends can join as Originals, giving global appeal with zero licensing barriers and endless possibilities for fresh matchups.

Built for real competition. No hidden mechanics, no scripting, just pure skill. Ranked, ladders, and custom tournaments are built in from day one, supported by full spectator tools and replay systems for creators and esports. The entire game, from netcode to gameplay, is engineered for high-skill play and competitive integrity.

GOALS is built for every type of player, from hardcore competitors to casual social players and those who want to train alone. All modes share the same progression, matchmaking, and underlying competitive integrity, ensuring fast queues and consistent gameplay across the board.
• 1v1
• 2v2 Coming soon.
• 5v5 Coming soon.
• Solo vs AI


Share your feedback and engage in the discussions at the GOALS Discord.
GOALS is still under development. The full game might have elements and assets absent in the Beta.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 7.3Kreviews | 39% | — | $0 |
| Free | 8.4Kratings | 60% | — | not modelled |
Engagement
Reviews
Themes across 1410 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
é uma boa opçao pra quem nao tem como jogar pro clubs
jogo muito foda adorei
Assim... Este jogo é um game bem feito, gostei, porém tentei jogar com meu amigo e nas partidas ranked e meu jogou crashou VARIAS VEZES. ele tem uma gameplay muito massa, mas crash muito.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Swedish, Arabic, Japanese, Korean, Simplified Chinese +1 more
| Free | 2.6Kratings | 42% | — | not modelled |
| Free | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
extremamente estressante
this game is so f bad you cant defend when you lose the ball you cannot get it casue the player is going down or smth else when i was in a match where it was golden ball my f player couldnt pass the ball to open net and thats why i lost fix this game cause its so bad
JUEGO PAYASO PARA TODA ´LA GENTE Q JUEGA ESTE JUEGO DE MRD RAFICOS DE MRD PARECEN DE ROBLO
You can score in this game and ♥♥♥♥ talk, what else can you ask for, 10/10 will keep playing it.
o jogo tem potencial porem faltam muitas coisas para ser futebol como, os goleiros imbativeis que tem animacoes sobre-humanas e a agilidade dos bonecos mudando de direcao que e altissima
POR FAVOR, DEVS. COLOQUEM PELO AMOR DE DEUS, CHAT DE VOZ DURANTE A PARTIDA OU CHAT DE TEXTO DURANTE A PARTIDA, JOGADORES NAO TOCAM A BOLA DE FORMA ALGUMA, NAO TEM COMO PEDIR PARA TOCAREM A BOLA, CONSEQUENTEMENTE REDIMENDO NOSSO NAS PARTIDAS PERDENDO TODAS AS VEZES, ACABA DESMOTIVANDO, JOGO TEM POTENCIAL PARA PERMANECER COM JOGADORES ATIVOS, MAS NAO DÁ, JOGO É PRA SER VOLTADO A TRABALHO EM EQUIPE. SE COLOCAR PELO MENOS CHAT DE VOZ E BATE PAPO DE TEXTO, JA AJUDA, E SE HOUVER XINGAMENTOS, SÓ VOCES CRIAREM PROTEÇOES PARA IMPEDIR PALAVRAS OFENSIVAS, EU SOU DEV E SEI QUE TEM COMO E NAO É COMPLICADO. VOCES TEM QUE PENSAR COMO ALGUEM QUE QUER JOGAR O JOGO, E NAO SO EM LUCRO.
GG
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 1.1K | 67% | Free | |
| $2.3M | 27.5K | 82% | $4.99 | |
| $0 | 5.5K | 79% | Free | |
| — | 107.2K | 53% | — | |
| $210.3M | 107.4K | 51% | $69.99 | |
| $23.7K | 18 | 78% | $29.99 |