
GOALS is a fast, responsive football game built for pure skill, real competition, and a global community. Gameplay first, free to play, crossplay and unique players. No excuses - just football.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
GOALS is a fast, responsive football game built for pure skill, real competition, and a global community. Every match feels sharp thanks to instant inputs, custom physics, and smarter AI that keep the game flowing. It’s fully free to play with no paywalls, updated continuously, and played across PC and console in one shared ecosystem.
Your squad is truly yours - every player in the game is unique, grows over time, peaks, and eventually retires, creating a living football world that never repeats itself. And with a competitive foundation built from day one, GOALS is ready for creators, tournaments, and high-level play the moment you load in.
Built on responsiveness, balance, and custom physics. No input delay. Smarter AI.
Procedural characters add endless variety, while our in-house matchmaking adapts to skill and regional liquidity for consistently sharp, high-quality matches.
A football game with no paywalls, no barriers, and no locked-off modes. Fully accessible from the start and built as a global live service. New content, features, and events are introduced continuously, making the game grow alongside the community and staying fresh for every type of player.

True crossplay across PC and consoles, one unified playerbase with no platform barriers. Everyone plays together in the same ecosystem, with shared progression and a single global community that grows stronger as more players join.

Every player is truly unique, no duplicates, no clones. Your squad is yours alone. Players grow, peak, and eventually retire, creating a living ecosystem of team-building and discovery that traditional licensed games can’t offer. Streamers, influencers, and legends can join as Originals, giving global appeal with zero licensing barriers and endless possibilities for fresh matchups.

Built for real competition. No hidden mechanics, no scripting, just pure skill. Ranked, ladders, and custom tournaments are built in from day one, supported by full spectator tools and replay systems for creators and esports. The entire game, from netcode to gameplay, is engineered for high-skill play and competitive integrity.

GOALS is built for every type of player, from hardcore competitors to casual social players and those who want to train alone. All modes share the same progression, matchmaking, and underlying competitive integrity, ensuring fast queues and consistent gameplay across the board.
• 1v1
• 2v2 Coming soon.
• 5v5 Coming soon.
• Solo vs AI


Share your feedback and engage in the discussions at the GOALS Discord.
GOALS is still under development. The full game might have elements and assets absent in the Beta.
Engagement
Reviews
Themes across 336 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不好玩
muy bueno
defans diye birşey yok başınızın dönmesini istiyorsanız oynayın çünkü bütün oyuncular topu ayağına yapıştırıp zig zag atarak kaleye kadar gelip gol atıyorlar bu oyun bence ne klavye ne mouse nede game pad ile oynanır sadece direksiyon seti olsa daha rahat oynarsınız
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Modeled estimate over time.
Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Swedish, Arabic, Japanese, Korean, Simplified Chinese +1 more
Hours played at review time, across 336 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jeder Gegner hat 89+ Team, Verteidiger stehen rum und schauen nur zu. Eigene Spieler wechseln mitten im Konter die Laufrichtung und Torwärte kommen an keinen Ball sobald er von einem Spieler geschossen wurde mit +40 Schuss
the more they patch the less fun its getting save your time and dont even download the game is terrible it was good at the start but as per usual they listen to little timmys and change everything that dont need changing oh and like most games its also very pay to win (but that is the norm now a days anyway)
Tried to like it but its clearly not ready for launch. Buy players to increase you teams ability but even with an Overall of 80+ a 40 Overall team will clap you. playing against AI is like trying to take a Sunday league team against a team of Peles, Ronaldos and Messi. Why spend money on this when eFootball exists?
A few hours in game becomes more fun
O jogo é promissor más não recomendo, primeiro que tem o sistema péssimo de micro transações, é melhor pagar e ir desbloqueando os jogadores do que comprar, isso por si ja é motivo pra não recomendar. Segundo ponto, você as vezes cai em partidas com pessoas que tem atacantes impossiveis de defender, basicamente você vai correr e não consegue, ai a partida você leva de 5 a 8 gols tranquilamente, depois disso você cai em partidas com pessoas bem iniciante e ai você faz 5 ou 10 gols, tem uma tática de chegar por cima basicamente toca pro debaixo e pronto, faz 10 gols muito fácil, isso quebra demais o jogo. Terceiro, a marcação é extremamente ruim, você precisa movimentar muito o personagem e se o atacante for como mencionei, muito quebrado do adiversário, não tem como defender, mesmo se seu adversário seja menos experiente que você no jogo, provavelmente ele comprou um personagem pago e isso quebra ainda mais. Por fim até onde eu joguei (foram umas 20 partidas) só tinha um estádio, o jogo é a noite, não tem uma narração, ele ainda está muito incompleto e desbalanceado, talvez um dia eu recomende, más por enquanto. Não.
yapacağınız oyunun a11wk daha yeni başladım oyuna takımda 70 reyting üzeri adam yok karşıma 90 reyting geliyo orta sahadan vole atıyo sikerim oymanayın amq gidin babanızı dövün fc26 alın 1k ya
Tá hra je úplne napiču
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.