
Welcome to the land of Glenwich, where adventurers gather resources, forge weapons, and battle through dungeons while AFK. Train 14 skills, discover hundreds of recipes, and trade on the player-driven exchange. Form parties with up to 5 players to conquer brutal dungeons and claim legendary loot.
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Welcome to the land of Glenwich, where adventurers gather resources, forge weapons, and battle through dungeons while AFK. Train 14 skills, discover hundreds of recipes, and trade on the player-driven exchange. Form parties with up to 5 players to conquer brutal dungeons and claim legendary loot.
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Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very political, updates are based off one player who whispers in the owners ear. Toxic.
If Minecraft and Runescape had a text based baby
Having a 60% chance of gathering tin, the basic resource for mining, at the start of the game is a red flag for the developers not respecting a player's time. Do yourself a favor and at least see what else is out there before sinking time into this game.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game and good way to kill some time if you have some to kill. Yes it is in ALPHA, this means bugs and crashes and planned restarts often. Get past that and you can watch is diamond in the rough turn to a polished one!
A lot better than the previous web version. The game is still in beta/early access but I can see a bright future for this game. If you enjoy idle "skilling" games and don't mind the quirks of beta, then give this game a try!
Dobra giera :D
tldr - this feels more like an early alpha with lots of broken features; wouldn't waste time on it now, try back in a year. There's a lot going on here in this Mevlor-style skill grinding idler, and none of it feels finished. A smattering of features that don't create a cohesive experience coupled with a very cumbersome interface and lots of 'TODO' icons make parsing what you're supposed to do, what you are doing, and what you have a chore. The multiplayer aspect of this really feels like a novelty feature more than a "this makes the game better" feature currently - if this was an offline game you'd save yourself a bunch of the server/connectivity related bugs and not lose a whole lot. If this was more of an economy simulator the player market might be interesting, but that isn't how it currently plays. I am skeptical of how well these systems would scale to larger numbers of players, too. If you're still interested in playing this, go play the web version. The steam version is just an electron app wrapper around the web version, and it is full of bugs. Screens you can't navigate off of, constant crashes, server disconnects, weird hangs. This absolutely doesn't feel like it was ready for a steam release yet, even in early access. There is potential here, but it needs a lot more time in the oven and some real critical thought about the desired gameplay loops and player motivators.
免费 有成就 没中文 格伦威奇放置型 MMO 欢迎来到格伦威奇大陆,冒险者可在此挂机采集资源、锻造武器、勇闯地牢。 训练 14 种技能,解锁数百种配方,并在玩家自主交易市场进行买卖。 组建最多 5 人小队,攻克凶险地牢,夺取传奇战利品。 为何要采用抢先体验这种模式? “《格伦威奇》目前已经可以完整游玩,但部分核心系统仍在优化完善中。抢先体验模式能让我根据真实玩家的反馈,有更充足的空间对内容进行打磨。我的目标是与社区一起打造这款游戏 —— 根据玩家的实际体验,平衡成长节奏、调整游戏经济、拓展后期内容。 作为独立开发者,抢先体验也能帮助我快速迭代更新。在活跃玩家群体的参与下,我可以更高效地发布更新、测试新机制、回应玩家建议。 我会坚持定期更新、保持沟通透明,并全力将游戏打磨至完善的 1.0 正式版。抢先体验是我们一起打造最终版本的最佳方式。” 这款游戏的抢先体验状态大约持续多久? “抢先体验时长约 4~8 个月,之后推出正式版。” 计划中的完整版本和抢先体验版本到底有多少不同? “我们计划更深度地接入 Steam 功能,比如成就与排行榜。同时也希望优化战斗系统,平衡游戏机制、数值成长与等级养成,为玩家带来尽可能好的游戏体验。” 抢先体验版本的现状如何? “玩家现在即可进入游戏体验:采集资源、制作物品、加入公会、交易物品,以及单人或组队对抗敌人。” 在抢先体验期间和结束之后,游戏价格会有所不同吗? “不会,《格伦威奇》将永久免费游玩。” 在开发过程中,你们是如何计划让玩家社区参与进来的? “玩家可以在游戏内直接提交反馈,也可以通过 Discord 联系我们。我们还计划开放测试服务器,供想要体验前沿内容、参与游戏未来规划的玩家使用。”
This game is loads of fun. There's such a variety of things to do, from gathering resources, discovering crafting recipes, fighting mobs, levelling up skills, the list goes on. Overall a super fun Idle MMO game that I can easily sink hours of time into.
Pour le moment le jeu est pas du tout prêt pour une early access, tout est globalement cassé. Une beta fermée aurait été mieux, le temps d'avoir des serveurs qui tiennent la route, ou un code qui pète pas la synchro dès que tu fais un truc Edit 1 : La plupart des problèmes de synchro ont été réglés, mais encore trop de placeholder sur des trucs de base, qui apparement devraient pas être des placeholder. On verra, mais pour le moment c'est toujours pas au point
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.