
A storm is coming. Venture into the complete Ghost of Tsushima DIRECTOR’S CUT on PC; forge your own path through this open-world action adventure and uncover its hidden wonders. Brought to you by Sucker Punch Productions, Nixxes Software and PlayStation Studios.
Most likely between $58.1M and $164.5M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $37.78 on Steam · Ukraine (−37%). Compare 14 prices in 14 markets →
Reviews
Themes across 3151 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
good
Играешь за крутого самурая и фармишь ауру, мне нравится :3
Klasik Ubisoft açık dünya mantığı ile yapılmış olsa da buna Japon kültürü estetiğiyle sergiledikleri yaklaşım ilgi çekici. Tek silahla (katana) ama farklı düşmanlara karşı değişen farklı duruşlarla ana omurgasını oturtan combat'ı gayet keyifli. Japon samuray onuru meselesine gri bir alandan bakan anlatısı ile, Shogun dizisinden sonra insanın içinin yağlarını eriten bir başkarakter gelişimi var. Tabii bu meseleye farklı bir kültürden ve 21. yüzyıldan böyle yaklaşmak kolay ve bir parça da acımasız. Hikayesi büyüleyici değil ama takip etmesi keyifli. Bazı önemli yan karakterlerin kendi hikayeleri neredeyse ana hikaye kadar iyi yazılmış. Muazzam bir oyun mu? Değil. Ama üst seviye bir iş ve en azından inidirim zamanı şans verilmeli.
This game is annoying in multiple ways. First of all, the brightness contrast is absolutely trash. Its so hard to see anything at all at night and combine that with search quests that doesnt have any witcher sense mechanics so youre on your own trying to search for footsteps on the ground or something at night, its so annoying that alone make me hate the game. Then this is probably a keyboard issue but still there are way too many keys to press in combat. Switching stances, changing throw types, bows etc etc i bet its fluent on controller but not for keyboard. And then, after all that, this game just feels like a basic assassins creed game with a japan edition skin. And then, the game makes you explore and learn shadow skills but when a boss fight happens you are forced to only use samurai skills?? the game looks like full of options, choices, freedom but actually the game is very restricting how to play. A lot of quests you are forced to be an assassin which i also didnt like. The graphics was good, the wind guiding the path was unique to me. The game isnt too bad to the point i cant continue, but if i did know this is how i would feel playing it, i absolutely wouldnt have started playing it.
Я не можу однозначно назвати цю гру поганою, історія досить цікава, гра гарна, бойовка класна... АЛЕ: Пройшло тільки 6 годин, а мене вже тошнить від механіки пошуку. Катсцени класні тільки на початку гри, персонажі відчуваються не живими, анімації геть базові, посеред катсцени гра преривається щоб ти просто вийшов з дверей сам і підійшов до правильного персонажа... Дідько, та зробіть вже повноцінну катсцену, для чого мені ті 5 секунд "геймплею"? Світ не відчувається живим, усі нпс ну от прям "нпс". Зміна погоди і часу доби під час катсцен - це взагалі якийсь сюр, дуже спантеличує. Мав велику надію що за 7 годин гра нарешті затягне, але щось не зайшло, ніби граю в гру від юбісофт. Короче кажучи грайте це перед тим як пройдете RDR2 i Kingdom Comes, не після.
This game not only has beautiful scenery, bit man... the STORY in this game is phenomenal! The combat is epic epic as well. Every cutscene means something, every side quest is just as interesting as the main story. The side characters are not only awesome but wrap you in thought about revenge, peace, sorrow, and wisdom. Officially my new favorite story game.
денацификация монголов
PROSTA TOPCHIK plakal raza 3
good
[b] 你能玩到的最好的剑戟向rpg游戏 [/b] 总分:9/10,游戏体验相当过瘾,甚至前10个小时的体验可以给到10/10,然而中间20个小时的体验会迅速下降到7/10,大量的同质化支线任务(找人对话,调查地点,跟随脚印,杀人),同质化的据点清除,大量的神社、稻荷神社、温泉、斩竹、俳句会很快消磨乐趣 美术:10/10,即使放在今天,你也很难找到一款能与对马岛之魂的美术媲美的游戏,无论是黄金森林,还是红枫森林,还是芦苇草原,还是林海雪原,随手一截就是桌面壁纸级别的图片 音乐:9/10,大气恢弘,甚至会根据对战过程调整音乐的节奏 剧情:8.5/10,相当深刻的讨论了重视名誉的武士道与面临保家卫国危机时的不择手段,境井仁与志村大人的形象塑造的堪称完美,结奈、石川师父、政子夫人、坚二、典雄等支线角色的形象也很饱满 动作系统:8/10,优点是武器种类繁多,尤其是各种战鬼武器,近身对决时斩杀感觉也很爽;缺点是主武器只有一把太刀,且四种架势完全对应四种不同的敌人,也没有什么技能,很容易腻 推荐度:★★★★☆