
Clear all sides of the shapes inhabiting this geometric incremental game to trigger unpredictable physical chain reactions, powered by over 130 upgrades available in your skill tree.
Modeled estimate, not a reported figure. How we estimate →
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About
Get Rid Of Those Corners is a geometric incremental game with an unexpected twist.
Break as many shapes as possible by getting close to them within your radius of action. Collect vertices and buy upgrades that will let you get rid of more sides on your next run! Forcefully propel the captured shapes so they crash against the map walls, dealing massive damage until they are reduced to ashes. Your mission is clear: restore that primitive world made up entirely of perfectly round circles.
Trigger Chain Reactions: Unleash unpredictable physical chaos.
Reduce the World to Ashes: Eliminate the corners of the maps.
Upgrade Tree: Invest your vertices to become unstoppable.
Break Shapes: Dismantle geometry from the inside out.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
Un juego incremental con un apartado visual minimalista muy cuidado. Es sumamente satisfactorio ver cómo las figuras se van descomponiendo gracias a las físicas y a las reacciones en cadena. Con más de 130 mejoras, el árbol de habilidades te mantiene enganchado queriendo ver cuál será el siguiente paso. Muy recomendado si buscas algo relajante pero con mucha progresión. ¡Gran trabajo del desarrollador!
The concept of the game is incredibly simple, yet executed so well. It's easy to lose track of time while playing because the gameplay flows so smoothly, and at this price, it's well worth the money
普普通通的增量游戏,想法不错,但是流程有点短,没有转生,还可以增加很多东西。后期一个技能点要刷一整关,有点拖延时间的嫌疑(不拖时间的话通关可能会用更短时间),整体还行。PS:中文环境下有BUG按ESC键弹出菜单会丢失鼠标显示,需要alt+tab切换到别的程序再切回来才能正常显示(不知道是不是中文的原因)。
It's a good incremental, a little short but for the price is fair. Don't finish it and then ask for a refund, support the dev <3
pretty fun game, the dev came back to fix a broken achievment, so he clearly cares
Great game design!
No juego a incrementales y le he dado la oportunidad a este juego, si es cierto que al principio va algo lento hasta conseguir alguna que otra mejora, despues ya disfrutas mas y quieres pasarte los niveles. se vuelve entretenido merece la pena probarlo
74 minutes - 10 minutes answering the door to clear the last level. Absolutely no motivation to get the 2 missing achievements. This one was really bad and felt like work.... I regularly dont downvote indiegames but this one is just not good. No meaningful upgrades total linear gameplay with little to none progression, nope that one isnt for me. - thx for the reply @dev - I really like incrementals but this one did just not "click" for me. However, everyone should decide on their own so I gave it a thumps up for your effort...
Pretty fun and satisfying way to spend an hour
EDIT: dev paid attention to discussion tab and updated game, changed review to positive ---------------------------- There is one achievement that wants 10k shapes to be captured. I have spent over 2 hours AFTER finishing the game just restarting over and over and over. 4.2 million coins earned, and soooo many runs. I am not sure if it is stuff hitting the black circles and making them count down. Or does it have to do with the other circles that pull in a few shapes. This is frustrating and has taken me from enjoying this game to just wanting it over. Is this achievement bugged? I dunno, because there is one person listed on steamhunters as having gotten this achievement. I wish there was some stats on this, also, 10k is WAAAY too high a number for this when everything else in the game took me an hour.
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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