
‘Gemini: Binary Conflict’ is a multiplayer, class based, first person shooter set in the midst of an interplanetary war. The game features a colourful visual style, unconventional weaponry, equipment, armour, class roles and modes, to provide a subtle mix of familiar and unusual game mechanics.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm a big stickler for sound design and Gemini absolutely nails it
鬼服,别浪费时间下载了。
My friend who I play CS:GO with said if I post a review on Gemini: Binary Conflict and it gets 50 likes and 30 Awards that he will buy me a RTX 3060 and 1 Kilo of Lemon . So im just gonna leave this here. Help a brotha
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Languages: English, French, Simplified Chinese, Spanish - Latin America
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b]Première partie en Français, second part in English.[/b] 1) Je suis le développement du jeu depuis début 2019. Un jeu développé par une équipe très petite (deux personnes principalement). Alors que dire? Pour un FPS indé, très sympa! Au début la prise en main est un peu déroutante (surtout au niveau des sauts, mais rien de bien méchant). En revanche on trouve très rapidement nos marques. C'est fluide, ça peut très vite fragger dans tous les sens, moi je dis oui! On a un peu ce côté à la "Quake" avec des arènes qui ne s'étendent pas trop, permettant de très vite être dans le feu de l'action. Le jeu propose aussi l'hébergement de serveurs dédiés sur Linux! Et ça, si on veut un jeu avec un potentiel longévité important, c'est un must. Enfin pour les fans de trophées, ces derniers ont aussi été intégrés. Le jeu, en early access va continuer de bénéficier de MAJ avec plus de contenu, hâte de voir ce que ça va donner! 16/20 2) I've been following the development of the game since the beginning of 2019. This game is being developed by a very small team (two people mainly). So what to say? For an indie FPS, very nice! At first the gameplay is a bit confusing (especially regarding the jumps, but nothing too bad). On the other hand, we can handle it very quickly. It's fluid, and frags can pop up in all directions... Hell yes! We have a bit of this "Quake" feeling with arenas that don't stretch too much, allowing you to be in the heat of the action very quickly. The game also offers the ability to host dedicated servers on Linux! And that, if you want a game with significant longevity potential, it's a must. Finally for fans of steam achievements, these have also been integrated. The game, in early access will continue to benefit from updates with more content, can't wait to see what the future will hold for us! 16/20
[h1]Описание:[/h1] Онлайн шутер очень похожий на Quake 3: Arena но менее динамичный, онлайн полностью мертв и работают только сервера с ботами. Графика такая себе, какие-то неоновые пули... 10 минут с ботами погонял и на этом - спасибо. Оценки нет... Мертвое трудно оценивать. [h1]Послесловие:[/h1] [quote] Если вам понравился этот обзор добро пожаловать в кураторку [url=https://store.steampowered.com/curator/8114152] К и Ко [/url], там много других, хороших обзоров. [/quote]
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I like that it's moddable, but the style, lack of players, and prospect of trying to figure out how to mod it makes me not want to play it or recommend it. Gameplay wise, it's an alright game. The visual style detracts heavily from the gameplay and engagement, I think. Mods can probably be made to change the weapons, visual effects, player models, sounds, basically everything, then it would probably show it's real face as what kind of pvp game this really is. Play testing it, I was in a crampt, small map with players/bots spawning on top of each other instantly spawn killing each other. I don't know what the rest of the maps or gameplay is like as there were no other players at the time of me trying this out, but I imagine if this is the level of multiplayer depth this game has to offer on any of their maps or gamemodes, I'm definitely not for it. I'd rather go play a game with the ability to traverse the map, or at least walk forward 2 steps without having to fight or die lol. I like the loadout and player creation, however. Not many games let you do this.
It's a unique FPS with a neat setting and fun gamemodes! The bot support is also very good, big fan of them. Devs are cool and interact with the community a whole bunch and listen to feedback. Give it a try!
Dead game. Like, not in the "lol dead game only 100 players" way, but the "every single server is empty" way.
Hella recommended especially cause the devs keep up with feedbacks and keep the game well polished, The feel and the look/art for this setting heavily reminds me of Perfect Dark for the N64, and that alone is what got me interested instantly while working with them as an Alpha Tester, While I may not have been active with them as i did awhile back, I still keep in touch. try to login and play a few friends against bots just to see how better and greater the game has got Do give this game a try!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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