
从小屋到墨仙,我玩过很多类似的文字修仙挂机游戏,但总觉得缺点什么或者说心里觉得空落落的,所以,我自制了一款文字挂机修仙游戏《修仙界》,想填上我心里那块空缺——不是更炫的特效,也不是更肝的数值,而是一个有人、有牵挂、有来处也有归处的修仙世界。 在这里,你依然可以放心挂机:闭眼打坐,修为自涨;离线一夜,醒来已破一境。但当你上线时,世界从不会冷清——世界频道里有人喊话,界域深处有全服共享的巨擘在咆哮,宗门战旗在风口猎猎作响,而你的灵宠、坐骑、道侣,都在等你回来。
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 0 | — | Free | |
| approximately $0 | 0 | — | Free | |
| approximately $0 | 0 | — | Free | |
| approximately $0 | 0 | — | Free | |
| approximately $0 | 24 | 42% | Free | |
| approximately $0 | 65 | 55% | Free |